/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "../Packet.hpp" void PlayerEquipmentPacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback) { pCallback->handle(guid, this); } void PlayerEquipmentPacket::write(RakNet::BitStream* bs) { bs->Write((unsigned char)PACKET_PLAYER_EQUIPMENT); bs->Write(m_playerID); bs->Write(m_itemID); } void PlayerEquipmentPacket::read(RakNet::BitStream* bs) { bs->Read(m_playerID); bs->Read(m_itemID); }