/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once class SmoothFloat { public: SmoothFloat(); float getNewDeltaValue(float, float); private: float field_0; float field_4; float field_8; };