/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "thirdparty/GL/GL.hpp" class RenderChunk { static int runningId; public: GLuint field_0; int field_4; int m_id; float field_C; float field_10; float field_14; public: RenderChunk() { field_0 = -1; field_4 = 0; field_C = 0.0f; field_10 = 0.0f; field_14 = 0.0f; m_id = ++runningId; } RenderChunk(GLuint a1, int a2) { field_C = 0.0f; field_10 = 0.0f; field_14 = 0.0f; m_id = ++runningId; field_0 = a1; field_4 = a2; } };