/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "HalfTransparentTile.hpp" #include "world/level/Level.hpp" HalfTransparentTile::HalfTransparentTile(int a, int b, Material* c) : Tile(a, b, c) { field_6C = false; } bool HalfTransparentTile::isSolidRender() { return false; } bool HalfTransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z, int dir) { if (field_6C || level->getTile(x, y, z) != m_ID) return Tile::shouldRenderFace(level, x, y, z, dir); return field_6C; }