/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "MemoryLevelStorage.hpp" #include "MemoryChunkStorage.hpp" #include "LevelData.hpp" LevelData* MemoryLevelStorage::prepareLevel(Level* pLevel) { return nullptr; } ChunkStorage* MemoryLevelStorage::createChunkStorage(Dimension* pDim) { return new MemoryChunkStorage; } void MemoryLevelStorage::saveLevelData(LevelData* levelData, std::vector& players) { } void MemoryLevelStorage::saveLevelData(LevelData* levelData) { } void MemoryLevelStorage::closeAll() { }