/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include #include "common/Utils.hpp" #include "ChunkSource.hpp" class Level; class TestChunkSource : public ChunkSource { public: TestChunkSource(Level*); virtual ~TestChunkSource(); LevelChunk* generateChunk(int x, int z); LevelChunk* create(int x, int z) override; LevelChunk* getChunk(int x, int z) override; LevelChunk* getChunkDontCreate(int x, int z) override; bool hasChunk(int x, int z) override; std::string gatherStats() override; void postProcess(ChunkSource*, int, int) override; bool shouldSave() override; int tick() override; public: Level* m_pLevel; LevelChunk* m_chunkMap[C_MAX_CHUNKS_Z][C_MAX_CHUNKS_X]; LevelChunk* m_pEmptyChunk; LevelChunk* m_pLastChunk; int m_lastChunkX, m_lastChunkZ; };