/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "PrimedTnt.hpp" #include "world/level/Level.hpp" void PrimedTnt::_init() { m_fuseTimer = 0; m_renderType = RENDER_TNT; field_34 = 1; setSize(0.98f, 0.98f); field_84 = field_8C * 0.5f; } PrimedTnt::PrimedTnt(Level* level, float x, float y, float z) : Entity(level) { _init(); setPos(x, y, z); float fAng = 0.017453f * 2.0f * float(M_PI) * Mth::random(); m_vel.x = -0.02f * Mth::sin(fAng); m_vel.z = -0.02f * Mth::cos(fAng); m_vel.y = 0.2f; field_3C = m_pos; m_fuseTimer = 80; // 4 secs } void PrimedTnt::explode() { // @NOTE: Not passing `this` as pointer to entity m_pLevel->explode(nullptr, m_pos.x, m_pos.y, m_pos.z, 2.5f); } float PrimedTnt::getShadowHeightOffs() { return 0.0f; } bool PrimedTnt::isPickable() { return !m_bRemoved; } void PrimedTnt::tick() { field_3C = m_pos; m_vel.y -= 0.04f; move(m_vel.x, m_vel.y, m_vel.z); m_vel *= 0.98f; if (field_7C) { m_vel.x *= 0.7f; m_vel.z *= 0.7f; m_vel.y *= -0.5f; } m_fuseTimer--; if (m_fuseTimer <= 0) { remove(); explode(); } else { m_pLevel->addParticle("smoke", m_pos.x, m_pos.y + 0.5f, m_pos.z, 0.0f, 0.0f, 0.0f); } }