/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "Random.hpp" /* Period parameters */ #define N 624 #define M 397 #define MATRIX_A 0x9908b0dfUL /* constant vector a */ #define UPPER_MASK 0x80000000UL /* most significant w-r bits */ #define LOWER_MASK 0x7fffffffUL /* least significant r bits */ Random::Random(TLong seed) { setSeed(seed); } void Random::setSeed(TLong seed) { rseed = seed; mti = N + 1; init_genrand(seed); } /* initializes mt[N] with a seed */ void Random::init_genrand(unsigned TLong s) { mt[0] = s & 0xffffffffUL; for (mti = 1; mti < N; mti++) { mt[mti] = (1812433253UL * (mt[mti - 1] ^ (mt[mti - 1] >> 30)) + mti); /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */ /* In the previous versions, MSBs of the seed affect */ /* only MSBs of the array mt[]. */ /* 2002/01/09 modified by Makoto Matsumoto */ mt[mti] &= 0xffffffffUL; /* for >32 bit machines */ } } int Random::nextInt(int max) { return int(genrand_int32() % unsigned(max)); } // Returns a number from 0 to n (excluding n) unsigned int Random::genrand_int32() { unsigned TLong y; static unsigned TLong mag01[2]={0x0UL, MATRIX_A}; /* mag01[x] = x * MATRIX_A for x=0,1 */ if (mti >= N) { /* generate N words at one time */ int kk; if (mti == N+1) /* if init_genrand() has not been called, */ init_genrand(5489UL); /* a default initial seed is used */ for (kk=0;kk> 1) ^ mag01[y & 0x1UL]; } for (;kk> 1) ^ mag01[y & 0x1UL]; } y = (mt[N-1]&UPPER_MASK)|(mt[0]&LOWER_MASK); mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1UL]; mti = 0; } y = mt[mti++]; /* Tempering */ y ^= (y >> 11); y ^= (y << 7) & 0x9d2c5680UL; y ^= (y << 15) & 0xefc60000UL; y ^= (y >> 18); return y; } float Random::nextFloat() { return float(genrand_real2()); } double Random::genrand_real2() { return double(genrand_int32()) * (1.0 / 4294967296.0); } TLong Random::nextLong() { return TLong(genrand_int32() >> 1); } int Random::nextInt() { return int(genrand_int32() >> 1); }