/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include #include "common/Utils.hpp" struct PCMSoundHeader { int m_channels; int m_bytes_per_sample; int m_sample_rate; int m_length; }; struct SoundDesc { uint16_t* m_pData; int field_4; PCMSoundHeader m_header; PCMSoundHeader* m_pHeader; SoundDesc() { m_pHeader = nullptr; } SoundDesc(PCMSoundHeader& header, uint16_t* data) { m_pHeader = &header; m_header = header; m_pData = data; field_4 = header.m_channels * header.m_length * header.m_bytes_per_sample; } };