/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "KeyboardInput.hpp" KeyboardInput::KeyboardInput(Options* pOpts) { m_horzInput = 0.0f; m_vertInput = 0.0f; field_C = false; m_bJumpButton = false; m_bSneakButton = false; for (int i = 0; i < 10; i++) m_keys[i] = false; m_pOptions = pOpts; } void KeyboardInput::releaseAllKeys() { for (int i = 0; i < 10; i++) m_keys[i] = false; } void KeyboardInput::setKey(int keyCode, bool b) { int index = -1; if (m_pOptions->getKey(KM_FORWARD) == keyCode) index = INPUT_FORWARD; if (m_pOptions->getKey(KM_BACKWARD) == keyCode) index = INPUT_BACKWARD; if (m_pOptions->getKey(KM_LEFT) == keyCode) index = INPUT_LEFT; if (m_pOptions->getKey(KM_RIGHT) == keyCode) index = INPUT_RIGHT; if (m_pOptions->getKey(KM_JUMP) == keyCode) index = INPUT_JUMP; if (m_pOptions->getKey(KM_SNEAK) == keyCode) index = INPUT_SNEAK; if (index == -1) return; m_keys[index] = b; } void KeyboardInput::tick(Player* pPlayer) { m_horzInput = 0.0f; m_vertInput = 0.0f; if (m_keys[INPUT_FORWARD]) m_vertInput += 1.0f; if (m_keys[INPUT_BACKWARD]) m_vertInput -= 1.0f; if (m_keys[INPUT_LEFT]) m_horzInput += 1.0f; if (m_keys[INPUT_RIGHT]) m_horzInput -= 1.0f; m_bJumpButton = m_keys[INPUT_JUMP]; m_bSneakButton = m_keys[INPUT_SNEAK]; if (m_keys[INPUT_SNEAK]) { m_horzInput = m_horzInput * 0.3f; m_vertInput = m_vertInput * 0.3f; } }