/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Item.hpp" class CameraItem : public Item { public: CameraItem(int id); ItemInstance* use(ItemInstance* inst, Level* level, Player* player) override; };