/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "../Packet.hpp" AddPlayerPacket::AddPlayerPacket(const RakNet::RakNetGUID& guid, RakNet::RakString name, int id, float x, float y, float z) { m_guid = guid; m_name = name; m_id = id; m_x = x; m_y = y; m_z = z; } void AddPlayerPacket::handle(const RakNet::RakNetGUID& guid, NetEventCallback* pCallback) { pCallback->handle(guid, this); } void AddPlayerPacket::write(RakNet::BitStream* bs) { bs->Write((unsigned char)PACKET_ADD_PLAYER); bs->Write(m_guid); bs->Write(m_name); bs->Write(m_id); bs->Write(m_x); bs->Write(m_y); bs->Write(m_z); } void AddPlayerPacket::read(RakNet::BitStream* bs) { bs->Read(m_guid); bs->Read(m_name); bs->Read(m_id); bs->Read(m_x); bs->Read(m_y); bs->Read(m_z); }