/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class SandTile : public Tile { public: SandTile(int ID, int texture, Material*); int getTickDelay() override; void tick(Level* level, int x, int y, int z, Random* random) override; void neighborChanged(Level* level, int x, int y, int z, int dir) override; void onPlace(Level* level, int x, int y, int z) override; void checkSlide(Level* level, int x, int y, int z); static bool isFree(Level* level, int x, int y, int z); static bool instaFall; };