/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "common/Utils.hpp" #include "world/level/Material.hpp" #include "world/level/levelgen/biome/BiomeSource.hpp" class LevelSource { public: virtual ~LevelSource(); virtual TileID getTile(int x, int y, int z) = 0; virtual float getBrightness(int x, int y, int z) = 0; virtual int getData(int x, int y, int z) = 0; virtual Material* getMaterial(int x, int y, int z) = 0; virtual bool isSolidTile(int x, int y, int z) = 0; virtual BiomeSource* getBiomeSource() = 0; };