iProgramInCpp
73b051cb9e
* Fix #63 .
2023-08-23 12:40:05 +03:00
iProgramInCpp
282ecf85d4
* Replace the hardcoded SLASH define with an actual keybind.
...
This was a thing in released Minecraft
2023-08-22 19:31:15 +03:00
iProgramInCpp
bf5114e684
* Also fix support for SDL again...
2023-08-22 18:23:31 +03:00
iProgramInCpp
d3ef629471
Big leap for key rebinding and crossplatform-ness.
2023-08-22 17:25:24 +03:00
iProgramInCpp
f3fc78e151
* Slight revamp of the options keymappings menu.
2023-08-22 13:30:13 +03:00
Vruk
9c2a5c43c8
Added Hide GUI Keybind ( #62 )
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F1 to hide gui
Also renamed the field for hiding the GUI to m_bDontRenderGui
I would have named it m_bRenderGui and flipped the default values and checks but I assumed that changing the least amount of stuff would be desired.
2023-08-20 21:19:24 +03:00
Alexander Argentakis
a6d05eb6f3
Added field names for Timer ( #64 )
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* Update Timer.hpp
* Update Timer.cpp
* Fixed member names & replaced all references
2023-08-20 21:19:04 +03:00
Brent Da Mage
d5ee7bfc08
Cleaned Up AppPlatform & Input Classes
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* Cleaned up AppPlatform classes
* Documented & improved Keyboard & Mouse classes
* Improved input-handling code in the Windows & SDL main.cpp files
2023-08-19 15:57:50 +03:00
iProgramInCpp
919e4d8625
* Move client/common/ and client/network/ into common/ and network/ respectively.
2023-08-19 10:05:48 +03:00