Commit Graph

8 Commits

Author SHA1 Message Date
iProgramInCpp
9a24abc603 Improve Survival Mode + others (#56)
* * Undo some of the changes done in the "* Work on survival mode." commit.
* TEST_SURVIVAL_MODE is now on by default.

* * Dying no longer crashes the game.

* * Death seems to work ok.

* * Improve some of the damage code.

* x

* work

* Fixed the Makefile (#54)

* * Finally fix the crack texture appearing to flicker/restart

* * Add VS2010 as an optional target.

Fix build with VS2010 (both windows_vs and xenon_vs).

* * Disable survival mode. Getting ready to merge now!

---------

Co-authored-by: Alexander Argentakis <38327951+MFDGaming@users.noreply.github.com>
2023-08-16 22:32:09 +03:00
iProgramInCpp
eb64faa89f * Fix an accidental memory leak in the client side loader 2023-08-12 23:28:06 +03:00
iProgramInCpp
498fe048cd * Improve the level sending mechanism in the game.
Instead of sending a request for each chunk one by one, and in sequence, send all the level data in one block.

I know this is not the best solution since we are working with UDP here, but it's way faster than loading the level chunk by chunk. In a blink of an eye, the level has already loaded.
2023-08-12 23:14:13 +03:00
Marioiscool246
7ebf2be8a9 Fix held item not always being changed to the new held item (#45)
Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-08-09 15:29:02 +03:00
iProgramInCpp
cc2dc9b648 * Rename some fields in Level 2023-08-08 11:12:29 +03:00
iProgramInCpp
6d8693ada5 * Improve the DirectConnectScreen, among other things. 2023-08-06 13:50:17 +03:00
iProgramInCpp
554c971c05 x 2023-08-05 22:17:24 +03:00
riall
ebe5f127e6 migrate ALMOST everything from source tree into client 2023-08-05 05:00:55 -04:00