Commit Graph

7 Commits

Author SHA1 Message Date
Brent
2e55f99a54 Options Logic Cleanup (#71)
* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds

* Options Refactor
* Moved options loading code from AppPlatform classes to Options class
* Added AppPlatform::singleton()
* Minecraft::m_options is now only accessible via Minecraft::getOptions() (as it should be)
* Making this work with SDL2 next

* Options Cleanup for SDL2

* Added AppPlatform::hasFileSystemAccess()
* Options won't try to load if hasFileSystemAccess returns false. Emscripten build will be happy.

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Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-09-04 12:11:36 +03:00
iProgramInCpp
282ecf85d4 * Replace the hardcoded SLASH define with an actual keybind.
This was a thing in released Minecraft
2023-08-22 19:31:15 +03:00
iProgramInCpp
bf5114e684 * Also fix support for SDL again... 2023-08-22 18:23:31 +03:00
iProgramInCpp
d3ef629471 Big leap for key rebinding and crossplatform-ness. 2023-08-22 17:25:24 +03:00
iProgramInCpp
f3fc78e151 * Slight revamp of the options keymappings menu. 2023-08-22 13:30:13 +03:00
Vruk
9c2a5c43c8 Added Hide GUI Keybind (#62)
F1 to hide gui
Also renamed the field for hiding the GUI to m_bDontRenderGui

I would have named it m_bRenderGui and flipped the default values and checks but I assumed that changing the least amount of stuff would be desired.
2023-08-20 21:19:24 +03:00
iProgramInCpp
919e4d8625 * Move client/common/ and client/network/ into common/ and network/ respectively. 2023-08-19 10:05:48 +03:00