mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
* Add license headers to every file.
This commit is contained in:
@@ -1,3 +1,11 @@
|
||||
/********************************************************************
|
||||
Minecraft: Pocket Edition - Decompilation Project
|
||||
Copyright (C) 2023 iProgramInCpp
|
||||
|
||||
The following code is licensed under the BSD 1 clause license.
|
||||
SPDX-License-Identifier: BSD-1-Clause
|
||||
********************************************************************/
|
||||
|
||||
#include "Level.hpp"
|
||||
#include "ChunkCache.hpp"
|
||||
#include "Util.hpp"
|
||||
@@ -463,7 +471,7 @@ void Level::updateLight(const LightLayer& ll, int a, int b, int c, int d, int e,
|
||||
|
||||
for (int i = 0; i < int(m_lightUpdates.size()); i++)
|
||||
{
|
||||
//dont know what the fuck this is v19 = &v15[~v17 - 0x49249249 * (i >> 2)];
|
||||
//dont know what the hell this is v19 = &v15[~v17 - 0x49249249 * (i >> 2)];
|
||||
|
||||
LightUpdate* pUpd = &m_lightUpdates[i];
|
||||
if (pUpd->m_lightLayer == &ll && pUpd->expandToContain(a, b, c, d, e, f))
|
||||
|
||||
Reference in New Issue
Block a user