* Add CowRenderer

This commit is contained in:
iProgramInCpp
2023-12-05 21:12:05 +02:00
parent 5882d2dc7f
commit efebfdd122
8 changed files with 235 additions and 4 deletions

View File

@@ -11,13 +11,15 @@
#include "../ItemInHandRenderer.hpp"
#include "client/model/PigModel.hpp"
#include "client/model/CowModel.hpp"
EntityRenderDispatcher* EntityRenderDispatcher::instance;
float EntityRenderDispatcher::xOff, EntityRenderDispatcher::yOff, EntityRenderDispatcher::zOff;
EntityRenderDispatcher::EntityRenderDispatcher() :
m_HumanoidMobRenderer(new HumanoidModel(0.0f, 0.0f), 0.0f),
m_PigRenderer(new PigModel(0.0f), 0.0f)
m_PigRenderer(new PigModel(0.0f), 0.0f),
m_CowRenderer(new CowModel, 0.0f)
{
m_pItemInHandRenderer = nullptr;
m_pTextures = nullptr;
@@ -31,6 +33,7 @@ EntityRenderDispatcher::EntityRenderDispatcher() :
m_HumanoidMobRenderer.init(this);
m_PigRenderer.init(this);
m_CowRenderer.init(this);
// TODO
@@ -71,12 +74,14 @@ EntityRenderer* EntityRenderDispatcher::getRenderer(int renderType)
{
case RENDER_TNT:
return &m_TntRenderer;
case RENDER_HUMANOID:
return &m_HumanoidMobRenderer;
case RENDER_ITEM:
return &m_ItemRenderer;
case RENDER_CAMERA:
return &m_CameraRenderer;
case RENDER_HUMANOID:
return &m_HumanoidMobRenderer;
case RENDER_COW:
return &m_CowRenderer;
case RENDER_PIG:
return &m_PigRenderer;
// TODO