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migrate ALMOST everything from source tree into client
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60
source/client/player/input/KeyboardInput.cpp
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60
source/client/player/input/KeyboardInput.cpp
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/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "KeyboardInput.hpp"
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KeyboardInput::KeyboardInput(Options* pOpts)
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{
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for (int i = 0; i < 10; i++)
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m_keys[i] = false;
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m_pOptions = pOpts;
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}
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void KeyboardInput::releaseAllKeys()
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{
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for (int i = 0; i < 10; i++)
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m_keys[i] = false;
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}
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void KeyboardInput::setKey(int keyCode, bool b)
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{
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int index = -1;
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if (m_pOptions->m_keyBinds[0].value == keyCode) index = 0;
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if (m_pOptions->m_keyBinds[2].value == keyCode) index = 1;
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if (m_pOptions->m_keyBinds[1].value == keyCode) index = 2;
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if (m_pOptions->m_keyBinds[3].value == keyCode) index = 3;
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if (m_pOptions->m_keyBinds[4].value == keyCode) index = 4;
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if (m_pOptions->m_keyBinds[9].value == keyCode) index = 5;
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if (index == -1)
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return;
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m_keys[index] = b;
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}
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void KeyboardInput::tick(/* Player* */)
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{
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m_horzInput = 0.0f;
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m_vertInput = 0.0f;
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if (m_keys[FORWARD]) m_vertInput += 1.0f;
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if (m_keys[BACKWARD]) m_vertInput -= 1.0f;
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if (m_keys[LEFT]) m_horzInput += 1.0f;
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if (m_keys[RIGHT]) m_horzInput -= 1.0f;
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m_bJumpButton = m_keys[JUMP];
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m_bSneakButton = m_keys[SNEAK];
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if (m_keys[SNEAK])
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{
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m_horzInput = m_horzInput * 0.3f;
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m_vertInput = m_vertInput * 0.3f;
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}
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}
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