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* SoundSystemWindows: Fix low volume on 3D Sounds, remove useless calloc. (#27)
* SoundSystemWindows: Fix low volume on 3D Sounds, remove useless calloc. Mojang made the volume on 3D sounds very quiet so i multiplied it by 5 and it seems to match better to the 2D sounds now. The calloc crap was not needed i dont know what i was thinking there * Update minecraftcpp.vcxproj -- undoes an accidental change
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@@ -39,7 +39,6 @@ public:
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private:
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bool m_available = false;
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IDirectSound8* m_directsound;
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IDirectSoundBuffer* m_primarybuffer;
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LPDIRECTSOUND3DLISTENER8* m_listener;
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std::vector<LPDIRECTSOUNDBUFFER*> m_buffers;
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LPDIRECTSOUND3DLISTENER8 m_listener;
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std::vector<LPDIRECTSOUNDBUFFER> m_buffers;
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};
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