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* Update dynamic hand logic.
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@@ -58,4 +58,8 @@ public:
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int field_C38;
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Minecraft* m_pMinecraft;
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IMoveInput* m_pMoveInput;
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float m_renderArmYaw;
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float m_renderArmPitch;
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float m_lastRenderArmYaw;
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float m_lastRenderArmPitch;
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};
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