Biome colour and grass side tint options (#98)

* Added biome colour and grass side tint options

* Moved GrassColor and FoliageColor to client/renderer/

* * Fix some build issues.

* * Add the new files to the CMakeLists.txt

---------

Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
This commit is contained in:
jonkadelic
2023-11-05 16:19:41 +00:00
committed by GitHub
parent 94d77ce887
commit e6ab1214af
27 changed files with 388 additions and 32 deletions

View File

@@ -10,6 +10,10 @@
#include "StartMenuScreen.hpp"
#include "PauseScreen.hpp"
#include "client/renderer/PatchManager.hpp"
#include "client/renderer/GrassColor.hpp"
#include "client/renderer/FoliageColor.hpp"
// Note! This enum matches the order in the options screen constructor
enum eOptionsButton
{
@@ -24,6 +28,8 @@ enum eOptionsButton
OB_FLY_HAX,
OB_AUTO_JUMP,
OB_BLOCK_LINES,
OB_FANCY_GRASS,
OB_BIOME_COLORS
};
OptionsScreen::OptionsScreen()
@@ -38,7 +44,9 @@ OptionsScreen::OptionsScreen()
m_viewDistButton (8, 0, 0, 150, 20, ""),
m_flightHaxButton (9, 0, 0, 150, 20, ""),
m_autoJumpButton (10, 0, 0, 150, 20, ""),
m_blockLinesButton(11, 0, 0, 150, 20, "")
m_blockLinesButton(11, 0, 0, 150, 20, ""),
m_fancyGrassButton(12, 0, 0, 150, 20, ""),
m_biomeColorsButton(13, 0, 0, 150, 20, "")
#endif
{
}
@@ -70,20 +78,31 @@ void OptionsScreen::updateTexts()
{
Options& o = *(m_pMinecraft->getOptions());
m_AOButton.m_text = "Smooth lighting: " + BoolOptionStr(o.m_bAmbientOcclusion);
m_invertYButton.m_text = "Invert Y-axis: " + BoolOptionStr(o.m_bInvertMouse);
m_viewBobButton.m_text = "View bobbing: " + BoolOptionStr(o.m_bViewBobbing);
m_anaglyphsButton.m_text = "3d Anaglyphs: " + BoolOptionStr(o.m_bAnaglyphs);
m_fancyGfxButton.m_text = "Fancy graphics: " + BoolOptionStr(o.m_bFancyGraphics);
m_flightHaxButton.m_text = "Flight hax: " + BoolOptionStr(o.m_bFlyCheat);
m_autoJumpButton.m_text = "Auto Jump: " + BoolOptionStr(o.m_bAutoJump);
m_viewDistButton.m_text = "View distance: " + ViewDistanceStr(o.m_iViewDistance);
m_blockLinesButton.m_text = "Block outlines: " + BoolOptionStr(o.m_bBlockOutlines);
m_AOButton.m_text = "Smooth lighting: " + BoolOptionStr(o.m_bAmbientOcclusion);
m_invertYButton.m_text = "Invert Y-axis: " + BoolOptionStr(o.m_bInvertMouse);
m_viewBobButton.m_text = "View bobbing: " + BoolOptionStr(o.m_bViewBobbing);
m_anaglyphsButton.m_text = "3d Anaglyphs: " + BoolOptionStr(o.m_bAnaglyphs);
m_fancyGfxButton.m_text = "Fancy graphics: " + BoolOptionStr(o.m_bFancyGraphics);
m_flightHaxButton.m_text = "Flight hax: " + BoolOptionStr(o.m_bFlyCheat);
m_autoJumpButton.m_text = "Auto Jump: " + BoolOptionStr(o.m_bAutoJump);
m_viewDistButton.m_text = "View distance: " + ViewDistanceStr(o.m_iViewDistance);
m_blockLinesButton.m_text = "Block outlines: " + BoolOptionStr(o.m_bBlockOutlines);
m_fancyGrassButton.m_text = "Fancy grass: " + BoolOptionStr(o.m_bFancyGrass);
m_biomeColorsButton.m_text = "Biome colors: " + BoolOptionStr(o.m_bBiomeColors);
if (!isCramped())
m_srvVisButton.m_text = "Server " + std::string(o.m_bServerVisibleDefault ? "visible" : "invisible") + " by default";
else
m_srvVisButton.m_text = "Server " + std::string(o.m_bServerVisibleDefault ? "visible" : "invisible");
if (!(GetPatchManager()->IsGrassSidesTinted()))
{
m_fancyGrassButton.m_bEnabled = false;
}
if (!GrassColor::isAvailable() && !FoliageColor::isAvailable())
{
m_biomeColorsButton.m_bEnabled = false;
}
}
bool OptionsScreen::isCramped()
{
@@ -101,7 +120,9 @@ void OptionsScreen::setWidthAllButtons(int width)
m_anaglyphsButton.m_width =
m_viewBobButton.m_width =
m_flightHaxButton.m_width =
m_autoJumpButton.m_width = width;
m_autoJumpButton.m_width =
m_fancyGrassButton.m_width =
m_biomeColorsButton.m_width = width;
}
void OptionsScreen::init()
@@ -140,19 +161,22 @@ void OptionsScreen::init()
m_srvVisButton.m_xPos =
m_fancyGfxButton.m_xPos =
m_viewDistButton.m_xPos =
m_blockLinesButton.m_xPos = m_width / 2 - m_AOButton.m_width - 5;
m_blockLinesButton.m_xPos =
m_fancyGrassButton.m_xPos = m_width / 2 - m_AOButton.m_width - 5;
m_invertYButton.m_xPos =
m_anaglyphsButton.m_xPos =
m_viewBobButton.m_xPos =
m_flightHaxButton.m_xPos =
m_autoJumpButton.m_xPos = m_width / 2 + 5;
m_invertYButton.m_xPos =
m_anaglyphsButton.m_xPos =
m_viewBobButton.m_xPos =
m_flightHaxButton.m_xPos =
m_autoJumpButton.m_xPos =
m_biomeColorsButton.m_xPos = m_width / 2 + 5;
m_AOButton.m_yPos = m_invertYButton.m_yPos = yPos; yPos += incrementY;
m_srvVisButton.m_yPos = m_anaglyphsButton.m_yPos = yPos; yPos += incrementY;
m_fancyGfxButton.m_yPos = m_viewBobButton.m_yPos = yPos; yPos += incrementY;
m_viewDistButton.m_yPos = m_flightHaxButton.m_yPos = yPos; yPos += incrementY;
m_autoJumpButton.m_yPos = m_blockLinesButton.m_yPos = yPos; yPos += incrementY;
m_AOButton.m_yPos = m_invertYButton.m_yPos = yPos; yPos += incrementY;
m_srvVisButton.m_yPos = m_anaglyphsButton.m_yPos = yPos; yPos += incrementY;
m_fancyGfxButton.m_yPos = m_viewBobButton.m_yPos = yPos; yPos += incrementY;
m_viewDistButton.m_yPos = m_flightHaxButton.m_yPos = yPos; yPos += incrementY;
m_autoJumpButton.m_yPos = m_blockLinesButton.m_yPos = yPos; yPos += incrementY;
m_fancyGrassButton.m_yPos = m_biomeColorsButton.m_yPos = yPos; yPos += incrementY;
m_buttons.push_back(&m_AOButton);
m_buttons.push_back(&m_srvVisButton);
@@ -164,6 +188,8 @@ void OptionsScreen::init()
m_buttons.push_back(&m_flightHaxButton);
m_buttons.push_back(&m_autoJumpButton);
m_buttons.push_back(&m_blockLinesButton);
m_buttons.push_back(&m_fancyGrassButton);
m_buttons.push_back(&m_biomeColorsButton);
m_buttonTabList.push_back(&m_AOButton);
m_buttonTabList.push_back(&m_srvVisButton);
@@ -175,6 +201,8 @@ void OptionsScreen::init()
m_buttonTabList.push_back(&m_flightHaxButton);
m_buttonTabList.push_back(&m_autoJumpButton);
m_buttonTabList.push_back(&m_blockLinesButton);
m_buttonTabList.push_back(&m_fancyGrassButton);
m_buttonTabList.push_back(&m_biomeColorsButton);
m_buttonTabList.push_back(&m_BackButton);
@@ -262,6 +290,16 @@ void OptionsScreen::buttonClicked(Button* pButton)
case OB_BLOCK_LINES:
pOption = &o.m_bBlockOutlines;
break;
case OB_FANCY_GRASS:
o.m_bFancyGrass ^= 1;
m_pMinecraft->m_pLevelRenderer->allChanged();
updateTexts();
return;
case OB_BIOME_COLORS:
o.m_bBiomeColors ^= 1;
m_pMinecraft->m_pLevelRenderer->allChanged();
updateTexts();
return;
}
if (!pOption)