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Cleaned Up AppPlatform & Input Classes
* Cleaned up AppPlatform classes * Documented & improved Keyboard & Mouse classes * Improved input-handling code in the Windows & SDL main.cpp files
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iProgramInCpp
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@@ -1244,6 +1244,7 @@ void LevelRenderer::renderSky(float f)
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glDepthMask(true);
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}
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// TODO: This should be inside of an initialized "Minecraft" instance rather than the global namespace
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bool g_bAreCloudsAvailable = false; // false because 0.1 didn't have them
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void LevelRenderer::renderClouds(float f)
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