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* Add optional 3d panorama background
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@@ -70,6 +70,8 @@ void UpdateMouse()
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Mouse::_y = g_MousePosY;
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}
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extern bool g_bIsMenuBackgroundAvailable;
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LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
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{
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switch (iMsg)
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@@ -218,6 +220,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLin
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wc.lpszMenuName = NULL;
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wc.lpszClassName = g_WindowClassName;
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g_bIsMenuBackgroundAvailable = XPL_ACCESS("assets/gui/background/panorama_0.png", 0) == 0;
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RECT wr = { 0,0, g_AppPlatform.getScreenWidth(), g_AppPlatform.getScreenHeight() };
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AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, false);
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int w = wr.right - wr.left;
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