* Add optional 3d panorama background

This commit is contained in:
iProgramInCpp
2023-08-11 00:13:06 +03:00
parent 27a0057886
commit d1de430d14
11 changed files with 172 additions and 7 deletions

View File

@@ -134,7 +134,7 @@ static void handle_events()
}
// GUI Scale
static void calulate_gui_scale()
static void calculate_gui_scale()
{
int width = Minecraft::width;
@@ -207,6 +207,8 @@ static EM_BOOL main_loop(double time, void *user_data)
}
}
extern bool g_bIsMenuBackgroundAvailable; // client/gui/Screen.cpp
// Main
int main(int argc, char *argv[])
{
@@ -235,6 +237,8 @@ int main(int argc, char *argv[])
Minecraft::height = std::stoi(argv[2]);
#endif
g_bIsMenuBackgroundAvailable = XPL_ACCESS("assets/gui/background/panorama_0.png", 0) == 0;
// Create Window
window = SDL_CreateWindow("ReMinecraftPE", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, Minecraft::width, Minecraft::height, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
if (!window)

View File

@@ -70,6 +70,8 @@ void UpdateMouse()
Mouse::_y = g_MousePosY;
}
extern bool g_bIsMenuBackgroundAvailable;
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
switch (iMsg)
@@ -218,6 +220,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLin
wc.lpszMenuName = NULL;
wc.lpszClassName = g_WindowClassName;
g_bIsMenuBackgroundAvailable = XPL_ACCESS("assets/gui/background/panorama_0.png", 0) == 0;
RECT wr = { 0,0, g_AppPlatform.getScreenWidth(), g_AppPlatform.getScreenHeight() };
AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, false);
int w = wr.right - wr.left;