* Add proper firework rendering

This commit is contained in:
iProgramInCpp
2023-12-31 15:14:56 +02:00
parent 90bd2935d4
commit bcd63f43f5
6 changed files with 85 additions and 7 deletions

View File

@@ -14,11 +14,11 @@ Rocket::Rocket(Level* level, float x, float y, float z) : Entity(level)
{
field_B8C = 0;
field_B90 = 80;
field_C8 = RENDER_CAMERA;
field_C8 = RENDER_ROCKET;
field_34 = 1;
setSize(1.0f, 1.5f);
setSize(0.1f, 1.0f);
field_84 = field_8C * 0.5f - 0.25f;
setPos(x, y, z);