mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
Misc patches
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@@ -4,11 +4,13 @@
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#include "thirdparty/GL/GL.hpp"
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#include "client/app/App.hpp"
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#include "compat/KeyCodes.hpp"
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#ifdef __EMSCRIPTEN__
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#include "emscripten/AppPlatform_sdl.hpp"
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#else
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#include "desktop/AppPlatform_sdl.hpp"
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#include <libgen.h>
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#endif
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typedef AppPlatform_sdl UsedAppPlatform;
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@@ -33,12 +35,13 @@ static void teardown()
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}
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}
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static int TranslateSDLKeyCodeToVirtual(int sdlCode)
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static int TranslateSDLKeyCodeToVirtual(SDL_Scancode sdlCode)
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{
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switch (sdlCode) {
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#define CODE(x) case SDLK_ ## x: return SDLVK_ ## x;
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#define CODE(x) case SDL_SCANCODE_ ## x: return SDLVK_ ## x;
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#include "compat/SDLKeyCodes.h"
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#undef CODE
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case SDL_NUM_SCANCODES: break;
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}
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return SDLVK_UNKNOWN;
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}
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@@ -145,7 +148,7 @@ static void handle_events()
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}
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// Normal Key Press
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Keyboard::feed(AppPlatform_sdl_base::GetKeyState(event), TranslateSDLKeyCodeToVirtual(event.key.keysym.sym));
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Keyboard::feed(AppPlatform_sdl_base::GetKeyState(event), TranslateSDLKeyCodeToVirtual(event.key.keysym.scancode));
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if (event.key.keysym.sym == SDLK_LSHIFT || event.key.keysym.sym == SDLK_RSHIFT)
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{
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g_pAppPlatform->setShiftPressed(event.key.state == SDL_PRESSED, event.key.keysym.sym == SDLK_LSHIFT);
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@@ -305,6 +308,11 @@ void CheckOptionalTextureAvailability()
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// Main
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int main(int argc, char *argv[])
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{
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#ifndef __EMSCRIPTEN__
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// automatically change dir to avoid missing files and manual cd command
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chdir(dirname(argv[0]));
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#endif
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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{
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LOG_E("Unable To Initialize SDL: %s", SDL_GetError());
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@@ -330,6 +338,9 @@ int main(int argc, char *argv[])
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Minecraft::height = std::stoi(argv[2]);
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#endif
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// disable blocking compositing
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SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
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// Lock To Landscape
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SDL_SetHint(SDL_HINT_ORIENTATIONS, "LandscapeLeft LandscapeRight");
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@@ -339,6 +350,7 @@ int main(int argc, char *argv[])
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if (!window)
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{
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LOG_E("Unable to create SDL window");
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "SDL Error", "Unable to create SDL window", window);
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exit(EXIT_FAILURE);
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}
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@@ -389,15 +401,14 @@ int main(int argc, char *argv[])
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if (!storagePath.empty())
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createFolderIfNotExists(storagePath.c_str());
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// Start MCPE
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g_pApp = new NinecraftApp;
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g_pApp->m_externalStorageDir = storagePath;
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g_pAppPlatform = new UsedAppPlatform(g_pApp->m_externalStorageDir, window);
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g_pApp->m_pPlatform = g_pAppPlatform;
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g_pApp->init();
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CheckOptionalTextureAvailability();
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g_pApp->init();
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// Set Size
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resize();
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