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* Allow the patch manager to stop loading data from a command
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@@ -509,6 +509,13 @@ void StartMenuScreen::render(int a, int b, float c)
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glPopMatrix();
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// for debugging
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/*
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m_pMinecraft->m_pTextures->loadAndBindTexture(C_TERRAIN_NAME);
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glColor4f(1, 1, 1, 1);
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blit(0, 0, 0, 0, 256, 256, 0, 0);
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*/
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Screen::render(a, b, c);
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}
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