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GUI: Rename some methods, start to implement new one
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@@ -27,10 +27,10 @@ public:
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virtual ~IMoveInput();
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virtual void releaseAllKeys();
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virtual void render(float f);
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virtual void onRender(float f);
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virtual void setKey(int key, bool state);
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virtual void setScreenSize(int width, int height);
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virtual void tick(Player*);
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virtual void onTick(Player*);
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public:
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float m_horzInput;
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