GUI: Rename some methods, start to implement new one

This commit is contained in:
Er2
2023-12-09 19:44:25 +03:00
parent 5e311cbbb3
commit b6bf9d616a
76 changed files with 883 additions and 263 deletions

View File

@@ -397,7 +397,7 @@ void StartMenuScreen::buttonClicked(Button* pButton)
}
}
void StartMenuScreen::init()
void StartMenuScreen::onInit()
{
int yPos = m_height / 2;
@@ -455,7 +455,7 @@ bool StartMenuScreen::isInGameScreen()
return false;
}
void StartMenuScreen::render(int a, int b, float c)
void StartMenuScreen::onRender(int a, int b, float c)
{
//renderBackground();
renderMenuBackground(c);
@@ -506,12 +506,12 @@ void StartMenuScreen::render(int a, int b, float c)
if (!crampedMode)
drawSplash();
Screen::render(a, b, c);
Screen::onRender(a, b, c);
}
void StartMenuScreen::tick()
void StartMenuScreen::onTick()
{
Screen::tick();
Screen::onTick();
_updateLicense();
}