mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
@@ -62,9 +62,9 @@ void TerrainParticle::render(Tesselator& t, float f, float a4, float a5, float a
|
||||
float texU_1 = (float(texX) + 0.25f * field_E0) / 16.0f;
|
||||
float texV_1 = (float(texture >> 4) + 0.25f * field_E4) / 16.0f;
|
||||
|
||||
float posX = Lerp(field_3C.x, m_pos.x, f) - xOff;
|
||||
float posY = Lerp(field_3C.y, m_pos.y, f) - yOff;
|
||||
float posZ = Lerp(field_3C.z, m_pos.z, f) - zOff;
|
||||
float posX = Mth::Lerp(field_3C.x, m_pos.x, f) - xOff;
|
||||
float posY = Mth::Lerp(field_3C.y, m_pos.y, f) - yOff;
|
||||
float posZ = Mth::Lerp(field_3C.z, m_pos.z, f) - zOff;
|
||||
float fBright = getBrightness(f);
|
||||
|
||||
float sizeX = a4 * field_F0 * 0.1f;
|
||||
|
||||
Reference in New Issue
Block a user