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https://github.com/celisej567/mcpe.git
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* Move synth stuff into world/level/levelgen/synth
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@@ -9,8 +9,8 @@
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#pragma once
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#include <string>
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#include "client/common/PerlinNoise.hpp"
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#include "client/common/Utils.hpp"
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#include "world/level/levelgen/synth/PerlinNoise.hpp"
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#include "world/level/levelgen/feature/Feature.hpp"
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class Biome
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@@ -14,8 +14,8 @@
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#include <unordered_map>
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#include "ChunkSource.hpp"
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#include "client/common/PerlinNoise.hpp"
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#include "client/common/Utils.hpp"
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#include "world/level/levelgen/synth/PerlinNoise.hpp"
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#include "world/level/levelgen/biome/BiomeSource.hpp"
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#include "world/level/levelgen/feature/Feature.hpp"
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#include "world/level/levelgen/feature/LargeCaveFeature.hpp"
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "ImprovedNoise.hpp"
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#include "Mth.hpp"
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#include "client/common/Mth.hpp"
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ImprovedNoise::ImprovedNoise()
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Random.hpp"
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#include "client/common/Random.hpp"
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#include "Synth.hpp"
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// note: appears to maybe inherit from a class called Synth?
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