* Move synth stuff into world/level/levelgen/synth

This commit is contained in:
iProgramInCpp
2023-08-18 22:29:03 +03:00
parent 737470f4ab
commit ac0555c3fb
10 changed files with 31 additions and 28 deletions

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@@ -9,8 +9,8 @@
#pragma once
#include <string>
#include "client/common/PerlinNoise.hpp"
#include "client/common/Utils.hpp"
#include "world/level/levelgen/synth/PerlinNoise.hpp"
#include "world/level/levelgen/feature/Feature.hpp"
class Biome

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@@ -14,8 +14,8 @@
#include <unordered_map>
#include "ChunkSource.hpp"
#include "client/common/PerlinNoise.hpp"
#include "client/common/Utils.hpp"
#include "world/level/levelgen/synth/PerlinNoise.hpp"
#include "world/level/levelgen/biome/BiomeSource.hpp"
#include "world/level/levelgen/feature/Feature.hpp"
#include "world/level/levelgen/feature/LargeCaveFeature.hpp"

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@@ -7,7 +7,7 @@
********************************************************************/
#include "ImprovedNoise.hpp"
#include "Mth.hpp"
#include "client/common/Mth.hpp"
ImprovedNoise::ImprovedNoise()
{

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@@ -8,7 +8,7 @@
#pragma once
#include "Random.hpp"
#include "client/common/Random.hpp"
#include "Synth.hpp"
// note: appears to maybe inherit from a class called Synth?