From a689ee7365a3f5d32f2b754db9d745986209483d Mon Sep 17 00:00:00 2001 From: iProgramInCpp Date: Fri, 18 Aug 2023 22:41:51 +0300 Subject: [PATCH] Disable lighting once, globally --- source/NinecraftApp.cpp | 1 + source/client/renderer/LevelRenderer.cpp | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/source/NinecraftApp.cpp b/source/NinecraftApp.cpp index d460453..14e45c7 100644 --- a/source/NinecraftApp.cpp +++ b/source/NinecraftApp.cpp @@ -53,6 +53,7 @@ void NinecraftApp::initGLStates() glCullFace(GL_BACK); glEnable(GL_TEXTURE_2D); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); + glDisable(GL_LIGHTING); } int NinecraftApp::getFpsIntlCounter() diff --git a/source/client/renderer/LevelRenderer.cpp b/source/client/renderer/LevelRenderer.cpp index 10e3a60..ffe33e9 100644 --- a/source/client/renderer/LevelRenderer.cpp +++ b/source/client/renderer/LevelRenderer.cpp @@ -539,7 +539,6 @@ void LevelRenderer::render(Mob* pMob, int a, float b) x3 = m_chunksLength; glDisable(GL_TEXTURE_2D); - glDisable(GL_LIGHTING); glDisable(GL_ALPHA_TEST); glDisable(GL_FOG); glColorMask(false, false, false, false);