C++03 Support & Partial Xbox 360 Support (#37)

* WIP C++03 + Xbox 360 Support

* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.

* * Fix bad GUI scale setup.

* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.

* Add Direct Connect Button and Screen (#30)

* Add Direct Connect Button and Screen

* Remove accidental extra build directories for wasm

* Add DirectConnectScreen.cpp to the CMake

* Use Hungarian coding style notation

* * Fix errors caused by #30

* * Improve the Chat Screen

* * Improve the DirectConnectScreen, among other things.

* * Update the game title once again.

* * Add build-wasm.bat.

* * Add info about compiling for wasm

* * Fix send to specific GUID actually broadcasting to everyone

* * Add command manager.

* * Add writeable configuration.

* * Allow dynamic screen size change on windows

* * Allow the same thing on the emscripten version.

* WIP C++03 + Xbox 360 Support

* Fixed a possible merging issue that broke RakNet?

* Additional Xbox 360 compatability fixes

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com>
This commit is contained in:
Brent
2023-08-07 07:48:52 -05:00
committed by GitHub
parent 6c1a54e3f0
commit a0f71c7b27
179 changed files with 4969 additions and 918 deletions

View File

@@ -155,8 +155,7 @@ void SocketLayer::SetSocketOptions( __UDPSOCKET__ listenSocket, bool blockingSoc
sock_opt=1;
if ( setsockopt__(listenSocket, SOL_SOCKET, SO_BROADCAST, ( char * ) & sock_opt, sizeof( sock_opt ) ) == -1 )
{
#if defined(_WIN32) && defined(_DEBUG)
#if !defined(WINDOWS_PHONE_8)
#if defined(_WINPC) && defined(_DEBUG)
DWORD dwIOError = GetLastError();
// On Vista, can get WSAEACCESS (10013)
// See http://support.microsoft.com/kb/819124
@@ -170,7 +169,6 @@ void SocketLayer::SetSocketOptions( __UDPSOCKET__ listenSocket, bool blockingSoc
RAKNET_DEBUG_PRINTF( "setsockopt__(SO_BROADCAST) failed:Error code - %d\n%s", dwIOError, messageBuffer );
//Free the buffer.
LocalFree( messageBuffer );
#endif
#endif
}
@@ -190,7 +188,7 @@ RakNet::RakString SocketLayer::GetSubNetForSocketAndIp(__UDPSOCKET__ inSock, Rak
#if defined(WINDOWS_STORE_RT)
#if defined(WINDOWS_STORE_RT) || defined(_XBOX)
RakAssert("Not yet supported" && 0);
return "";
#elif defined(_WIN32)
@@ -356,12 +354,14 @@ void GetMyIP_WinRT( SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] )
#else
void GetMyIP_Win32( SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] )
{
#ifdef _WINPC
int idx=0;
idx=0;
char ac[ 80 ];
if ( gethostname( ac, sizeof( ac ) ) == -1 )
{
#if defined(_WIN32) && !defined(WINDOWS_PHONE_8)
#if defined(_WINPC)
DWORD dwIOError = GetLastError();
LPVOID messageBuffer;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
@@ -403,7 +403,7 @@ void GetMyIP_Win32( SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] )
if ( phe == 0 )
{
#if defined(_WIN32) && !defined(WINDOWS_PHONE_8)
#if defined(_WINPC)
DWORD dwIOError = GetLastError();
LPVOID messageBuffer;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
@@ -432,6 +432,7 @@ void GetMyIP_Win32( SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] )
addresses[idx]=UNASSIGNED_SYSTEM_ADDRESS;
idx++;
}
#endif
}
#endif
@@ -480,7 +481,7 @@ void SocketLayer::GetSystemAddress_Old ( __UDPSOCKET__ s, SystemAddress *systemA
socklen_t len = sizeof(sa);
if (getsockname__(s, (sockaddr*)&sa, &len)!=0)
{
#if defined(_WIN32) && defined(_DEBUG) && !defined(WINDOWS_PHONE_8)
#if defined(_WINPC) && defined(_DEBUG)
DWORD dwIOError = GetLastError();
LPVOID messageBuffer;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,