C++03 Support & Partial Xbox 360 Support (#37)

* WIP C++03 + Xbox 360 Support

* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.

* * Fix bad GUI scale setup.

* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.

* Add Direct Connect Button and Screen (#30)

* Add Direct Connect Button and Screen

* Remove accidental extra build directories for wasm

* Add DirectConnectScreen.cpp to the CMake

* Use Hungarian coding style notation

* * Fix errors caused by #30

* * Improve the Chat Screen

* * Improve the DirectConnectScreen, among other things.

* * Update the game title once again.

* * Add build-wasm.bat.

* * Add info about compiling for wasm

* * Fix send to specific GUID actually broadcasting to everyone

* * Add command manager.

* * Add writeable configuration.

* * Allow dynamic screen size change on windows

* * Allow the same thing on the emscripten version.

* WIP C++03 + Xbox 360 Support

* Fixed a possible merging issue that broke RakNet?

* Additional Xbox 360 compatability fixes

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com>
This commit is contained in:
Brent
2023-08-07 07:48:52 -05:00
committed by GitHub
parent 6c1a54e3f0
commit a0f71c7b27
179 changed files with 4969 additions and 918 deletions

View File

@@ -12,6 +12,7 @@
RakNetInstance::RakNetInstance()
{
m_bIsHost = false;
m_pRakPeerInterface = RakNet::RakPeerInterface::GetInstance();
m_pRakPeerInterface->SetOccasionalPing(true);
}
@@ -55,7 +56,8 @@ bool RakNetInstance::connect(const char* host, int port)
if (m_pRakPeerInterface->Startup(4, &sd, 1) != RakNet::RAKNET_STARTED)
return false;
return m_pRakPeerInterface->Connect(host, port, nullptr, 0);
// Was evaluated to a bool, CONNECTION_ATTEMPT_STARTED is 0
return m_pRakPeerInterface->Connect(host, port, nullptr, 0) != RakNet::CONNECTION_ATTEMPT_STARTED;
}
void RakNetInstance::disconnect()
@@ -181,8 +183,9 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
break;
// update the info of a pinged compatible server, if possible.
for (PingedCompatibleServer& server : m_servers)
for (int i = 0; i < m_servers.size(); i++)
{
PingedCompatibleServer& server = m_servers.at(i);
if (server.m_address == pPacket->systemAddress)
{
server.m_lastPinged = RakNet::GetTimeMS();