* Rename screen related fields in Minecraft class

This commit is contained in:
iProgramInCpp
2023-08-05 16:26:02 +03:00
parent 0ceef907c0
commit 9d88bfb962
6 changed files with 55 additions and 57 deletions

View File

@@ -549,11 +549,11 @@ void GameRenderer::render(float f)
renderLevel(f);
if (m_pMinecraft->m_options.field_23C)
{
if (!m_pMinecraft->field_D14)
if (!m_pMinecraft->m_pScreen)
return;
}
m_pMinecraft->m_gui.render(f, m_pMinecraft->field_D14 != nullptr, int(Mouse::_x * Gui::InvGuiScale), int(Mouse::_y * Gui::InvGuiScale));
m_pMinecraft->m_gui.render(f, m_pMinecraft->m_pScreen != nullptr, int(Mouse::_x * Gui::InvGuiScale), int(Mouse::_y * Gui::InvGuiScale));
}
}
else
@@ -566,12 +566,12 @@ void GameRenderer::render(float f)
setupGuiScreen();
}
if (m_pMinecraft->field_D14)
if (m_pMinecraft->m_pScreen)
{
glClear(GL_ACCUM);
m_pMinecraft->field_D14->render(int(Mouse::_x * Gui::InvGuiScale), int(Mouse::_y * Gui::InvGuiScale), f);
m_pMinecraft->m_pScreen->render(int(Mouse::_x * Gui::InvGuiScale), int(Mouse::_y * Gui::InvGuiScale), f);
if (m_pMinecraft->field_D14 && !m_pMinecraft->field_D14->isInGameScreen())
if (m_pMinecraft->m_pScreen && !m_pMinecraft->m_pScreen->isInGameScreen())
{
#ifdef ORIGINAL_CODE
sleepMs(15);