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Improve Survival Mode + others (#56)
* * Undo some of the changes done in the "* Work on survival mode." commit. * TEST_SURVIVAL_MODE is now on by default. * * Dying no longer crashes the game. * * Death seems to work ok. * * Improve some of the damage code. * x * work * Fixed the Makefile (#54) * * Finally fix the crack texture appearing to flicker/restart * * Add VS2010 as an optional target. Fix build with VS2010 (both windows_vs and xenon_vs). * * Disable survival mode. Getting ready to merge now! --------- Co-authored-by: Alexander Argentakis <38327951+MFDGaming@users.noreply.github.com>
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@@ -76,11 +76,11 @@ public:
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void commandSeed (OnlinePlayer*, const std::vector<std::string>&);
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public:
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Minecraft* m_pMinecraft = nullptr;
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Level* m_pLevel = nullptr;
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RakNetInstance* m_pRakNetInstance = nullptr;
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RakNet::RakPeerInterface* m_pRakNetPeer = nullptr;
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bool m_bAllowIncoming = false;
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Minecraft* m_pMinecraft;
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Level* m_pLevel;
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RakNetInstance* m_pRakNetInstance;
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RakNet::RakPeerInterface* m_pRakNetPeer;
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bool m_bAllowIncoming;
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OnlinePlayerMap m_onlinePlayers;
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CommandMap m_commands;
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