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* Initial commit.
:)
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48
thirdparty/raknet/ThreadsafePacketLogger.cpp
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48
thirdparty/raknet/ThreadsafePacketLogger.cpp
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/*
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* Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#include "NativeFeatureIncludes.h"
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#if _RAKNET_SUPPORT_PacketLogger==1
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#include "ThreadsafePacketLogger.h"
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#include <string.h>
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using namespace RakNet;
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ThreadsafePacketLogger::ThreadsafePacketLogger()
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{
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}
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ThreadsafePacketLogger::~ThreadsafePacketLogger()
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{
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char **msg;
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while ((msg = logMessages.ReadLock()) != 0)
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{
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rakFree_Ex((*msg), _FILE_AND_LINE_ );
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}
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}
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void ThreadsafePacketLogger::Update(void)
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{
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char **msg;
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while ((msg = logMessages.ReadLock()) != 0)
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{
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WriteLog(*msg);
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rakFree_Ex((*msg), _FILE_AND_LINE_ );
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}
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}
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void ThreadsafePacketLogger::AddToLog(const char *str)
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{
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char **msg = logMessages.WriteLock();
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*msg = (char*) rakMalloc_Ex( strlen(str)+1, _FILE_AND_LINE_ );
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strcpy(*msg, str);
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logMessages.WriteUnlock();
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}
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#endif // _RAKNET_SUPPORT_*
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