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* Initial commit.
:)
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11
source/World/Tile/StoneTile.cpp
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11
source/World/Tile/StoneTile.cpp
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#include "Tile.hpp"
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#include "Level.hpp"
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StoneTile::StoneTile(int a, int b, Material* c) : Tile(a, b, c)
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{
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}
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int StoneTile::getResource(int a, Random* b)
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{
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return Tile::stoneBrick->m_ID;
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}
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