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* Initial commit.
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11
source/World/Tile/GlassTile.cpp
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11
source/World/Tile/GlassTile.cpp
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#include "Tile.hpp"
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#include "Level.hpp"
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GlassTile::GlassTile(int a, int b, Material* c) : HalfTransparentTile(a, b, c)
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{
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}
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int GlassTile::getResourceCount(Random* pRandom)
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{
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return 0;
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}
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