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* Initial commit.
:)
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21
source/UserInput/Controller.hpp
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21
source/UserInput/Controller.hpp
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#pragma once
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#include <vector>
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class Controller
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{
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public:
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static bool isValidStick(int stickNo);
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static float linearTransform(float, float, float, bool);
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static void feed(int stickNo, int touched, float x, float y);
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static float getX(int stickNo);
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static float getY(int stickNo);
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static float getTransformedX(int stickNo, float a2, float a3, bool b);
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static float getTransformedY(int stickNo, float a2, float a3, bool b);
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static bool isTouched(int stickNo);
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public:
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static bool isTouchedValues[2];
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static float stickValuesX[2], stickValuesY[2];
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};
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