mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
* Initial commit.
:)
This commit is contained in:
32
source/GUI/Screen/ChatScreen.cpp
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32
source/GUI/Screen/ChatScreen.cpp
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@@ -0,0 +1,32 @@
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#include "ChatScreen.hpp"
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// @NOTE: This is unused.
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void ChatScreen::buttonClicked(Button* pButton)
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{
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}
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void ChatScreen::init()
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{
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m_pMinecraft->platform()->showDialog(AppPlatform::DLG_CHAT);
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m_pMinecraft->platform()->createUserInput();
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}
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void ChatScreen::render(int mouseX, int mouseY, float f)
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{
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int userInputStatus = m_pMinecraft->platform()->getUserInputStatus();
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if (userInputStatus < 0)
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return;
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if (userInputStatus == 1)
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{
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std::vector<std::string> userInput = m_pMinecraft->platform()->getUserInput();
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if (userInput.size() >= 1)
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{
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// @NOTE: No sending multiplayer chats. Weird
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m_pMinecraft->m_gui.addMessage(userInput[0]);
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}
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}
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m_pMinecraft->setScreen(nullptr);
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}
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12
source/GUI/Screen/ChatScreen.hpp
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12
source/GUI/Screen/ChatScreen.hpp
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@@ -0,0 +1,12 @@
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#pragma once
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#include "Screen.hpp"
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class ChatScreen : public Screen
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{
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public:
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void buttonClicked(Button*) override;
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void init() override;
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void render(int mouseX, int mouseY, float f) override;
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};
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67
source/GUI/Screen/ConfirmScreen.cpp
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67
source/GUI/Screen/ConfirmScreen.cpp
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@@ -0,0 +1,67 @@
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#include "ConfirmScreen.hpp"
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ConfirmScreen::ConfirmScreen(Screen* pScreen, const std::string& line1, const std::string& line2, int x) :
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m_btnOK (0, 0, 0, "Ok"),
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m_btnCancel(1, 0, 0, "Cancel"),
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m_textLine1(line1),
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m_textLine2(line2),
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m_pScreen(pScreen),
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field_40(x)
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{
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}
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ConfirmScreen::ConfirmScreen(Screen* pScreen, const std::string& line1, const std::string& line2, const std::string& ok, const std::string& cancel, int x) :
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m_btnOK (0, 0, 0, ok),
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m_btnCancel(1, 0, 0, cancel),
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m_textLine1(line1),
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m_textLine2(line2),
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m_pScreen(pScreen),
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field_40(x)
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{
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}
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// @NOTE: potential memory leak if pScreen is set and not destroyed!
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void ConfirmScreen::buttonClicked(Button* pButton)
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{
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postResult(pButton->field_30 == 0);
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}
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bool ConfirmScreen::handleBackEvent(bool b)
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{
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if (!b)
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postResult(false);
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return true;
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}
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void ConfirmScreen::init()
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{
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m_btnOK.m_xPos = m_width / 2 - 4 - 120;
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m_btnCancel.m_xPos = m_width / 2 + 4;
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m_btnCancel.m_yPos = m_btnOK.m_yPos = m_height / 6 + 72;
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m_btnOK.m_width = m_btnCancel.m_width = 120;
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m_btnOK.m_height = m_btnCancel.m_height = 24;
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m_buttons.push_back(&m_btnOK);
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m_buttons.push_back(&m_btnCancel);
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m_buttonTabList.push_back(&m_btnOK);
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m_buttonTabList.push_back(&m_btnCancel);
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}
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void ConfirmScreen::render(int mouseX, int mouseY, float f)
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{
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renderBackground();
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drawCenteredString(m_pFont, m_textLine1, m_width / 2, 50, 0xFFFFFF);
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drawCenteredString(m_pFont, m_textLine2, m_width / 2, 70, 0xFFFFFF);
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Screen::render(mouseX, mouseY, f);
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}
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void ConfirmScreen::postResult(bool b)
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{
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m_pScreen->confirmResult(b, field_40);
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}
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27
source/GUI/Screen/ConfirmScreen.hpp
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27
source/GUI/Screen/ConfirmScreen.hpp
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@@ -0,0 +1,27 @@
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#pragma once
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#include "Screen.hpp"
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#include "SmallButton.hpp"
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class ConfirmScreen : public Screen
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{
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public:
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ConfirmScreen(Screen* pScreen, const std::string& line1, const std::string& line2, int x);
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ConfirmScreen(Screen* pScreen, const std::string& line1, const std::string& line2, const std::string& ok, const std::string& cancel, int x);
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void buttonClicked(Button* pButton) override;
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bool handleBackEvent(bool b) override;
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void init() override;
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void render(int mouseX, int mouseY, float f) override;
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virtual void postResult(bool b);
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private:
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Screen* m_pScreen = nullptr;
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int field_40 = 0;
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std::string m_textLine1;
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std::string m_textLine2;
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SmallButton m_btnOK;
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SmallButton m_btnCancel;
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};
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23
source/GUI/Screen/DeleteWorldScreen.cpp
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23
source/GUI/Screen/DeleteWorldScreen.cpp
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@@ -0,0 +1,23 @@
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#include "DeleteWorldScreen.hpp"
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#include "SelectWorldScreen.hpp"
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DeleteWorldScreen::DeleteWorldScreen(const LevelSummary& level) :
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ConfirmScreen(nullptr,
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"Are you sure you want to delete this world?",
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"'" + level.field_18 + "' will be lost forever!",
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"Delete", "Cancel", 0),
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m_level(level)
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{
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// highlight the cancel button so the user will have to do 1 extra action to delete their world
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m_tabButtonIndex = 1;
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}
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void DeleteWorldScreen::postResult(bool b)
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{
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if (b)
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{
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m_pMinecraft->getLevelSource()->deleteLevel(m_level.field_0);
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}
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m_pMinecraft->setScreen(new SelectWorldScreen);
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}
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15
source/GUI/Screen/DeleteWorldScreen.hpp
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15
source/GUI/Screen/DeleteWorldScreen.hpp
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@@ -0,0 +1,15 @@
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#pragma once
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#include "ConfirmScreen.hpp"
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class DeleteWorldScreen : public ConfirmScreen
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{
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public:
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DeleteWorldScreen(const LevelSummary& level);
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void postResult(bool b) override;
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private:
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LevelSummary m_level;
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};
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186
source/GUI/Screen/IngameBlockSelectionScreen.cpp
Normal file
186
source/GUI/Screen/IngameBlockSelectionScreen.cpp
Normal file
@@ -0,0 +1,186 @@
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#include "IngameBlockSelectionScreen.hpp"
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#include "ItemRenderer.hpp"
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#define C_SLOTS_HEIGHT ((C_MAX_INVENTORY_ITEMS + 8) / 9)
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std::string g_sNotAvailableInDemoVersion = "Not available in the demo version";
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int IngameBlockSelectionScreen::getSelectedSlot(int x, int y)
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{
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int bottom = m_height - 151;
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int left = m_width / 2 - 87;
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if (y < bottom)
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return -1;
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if (x < left)
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return -1;
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int idx = (x - left) / 20;
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if (idx > 8)
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return -1;
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return idx + 36 - 9 * ((y - bottom) / 22);
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}
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int IngameBlockSelectionScreen::getSlotPosX(int x)
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{
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return m_width / 2 - 88 + 20 * x;
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}
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int IngameBlockSelectionScreen::getSlotPosY(int y)
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{
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return m_height - 63 - 22 * y;
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}
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bool IngameBlockSelectionScreen::isAllowed(int slot)
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{
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if (slot < 0 || slot > C_MAX_INVENTORY_ITEMS-1)
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return false;
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#ifdef DEMO
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return slot > 17;
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#endif
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return true;
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}
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void IngameBlockSelectionScreen::init()
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{
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Inventory* pInv = m_pMinecraft->m_pLocalPlayer->m_pInventory;
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for (int i = 9; i < C_MAX_HOTBAR_ITEMS + C_MAX_INVENTORY_ITEMS; i++)
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{
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if (pInv->getSelectionSlotItemId(i) == pInv->getSelectedItemId())
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{
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m_selectedSlot = i - 9;
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break;
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}
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}
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if (!isAllowed(m_selectedSlot))
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m_selectedSlot = 27;
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}
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void IngameBlockSelectionScreen::renderSlot(int index, int x, int y, float f)
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{
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int item = m_pMinecraft->m_pLocalPlayer->m_pInventory->getSelectionSlotItemId(index);
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if (item < 0)
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return;
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ItemInstance inst(item, 2, 0);
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ItemRenderer::renderGuiItem(m_pMinecraft->m_pFont, m_pMinecraft->m_pTextures, &inst, x, y, item);
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}
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void IngameBlockSelectionScreen::renderSlots()
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{
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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m_pMinecraft->m_pTextures->loadAndBindTexture("gui/gui.png");
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for (int y = 0; y != -22 * C_SLOTS_HEIGHT; y -= 22)
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blit(m_width / 2 - 182 / 2, m_height - 66 + y, 0, 0, 182, 22, 0, 0);
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if (m_selectedSlot >= 0)
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blit(m_width / 2 - 92 + 20 * (m_selectedSlot % 9), m_height - 67 - 22 * (m_selectedSlot / 9), 0, 22, 24, 22, 0, 0);
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for (int y = 0, index = 9; y < C_SLOTS_HEIGHT; y++)
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{
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int posY = getSlotPosY(y);
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for (int x = 0; x < 9; x++)
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{
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int posX = getSlotPosX(x);
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renderSlot(index++, posX, posY, 0.0f);
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}
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}
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}
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void IngameBlockSelectionScreen::renderDemoOverlay()
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{
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fill(getSlotPosX(0) - 3, getSlotPosY(1) - 3, getSlotPosX(9), getSlotPosY(-1), 0xA0000000);
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int x = (getSlotPosX(4) + getSlotPosX(5)) / 2;
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int y = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
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drawCenteredString(m_pMinecraft->m_pFont, g_sNotAvailableInDemoVersion, x, y, 0xFFFFFFFF);
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}
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void IngameBlockSelectionScreen::render(int x, int y, float f)
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{
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Screen::render(x, y, f);
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glDisable(GL_DEPTH_TEST);
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fill(0, 0, m_width, m_height, 0x80000000);
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glEnable(GL_BLEND);
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renderSlots();
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#ifdef DEMO
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renderDemoOverlay();
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#endif
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glEnable(GL_DEPTH_TEST);
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}
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void IngameBlockSelectionScreen::mouseClicked(int x, int y, int type)
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{
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// not a left click
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if (type != 1)
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return;
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int slot = getSelectedSlot(x, y);
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if (isAllowed(slot))
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m_selectedSlot = slot;
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}
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void IngameBlockSelectionScreen::mouseReleased(int x, int y, int type)
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{
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// not a left click
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if (type != 1)
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return;
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int slot = getSelectedSlot(x, y);
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if (isAllowed(slot) && slot == m_selectedSlot)
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selectSlotAndClose();
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}
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void IngameBlockSelectionScreen::selectSlotAndClose()
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||||
{
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Inventory* pInv = m_pMinecraft->m_pLocalPlayer->m_pInventory;
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int item = pInv->getSelectionSlotItemId(m_selectedSlot + 9);
|
||||
int idx = 0;
|
||||
|
||||
// @TODO: Fix gotos
|
||||
#ifdef ENH_ENABLE_9TH_SLOT
|
||||
#define MAX_ITEMS (C_MAX_HOTBAR_ITEMS - 1)
|
||||
#else
|
||||
#define MAX_ITEMS (C_MAX_HOTBAR_ITEMS - 2)
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||||
#endif
|
||||
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||||
if (item == pInv->getSelectionSlotItemId(0))
|
||||
{
|
||||
label_4:
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||||
if (!idx)
|
||||
goto label_5;
|
||||
}
|
||||
else while (++idx != MAX_ITEMS)
|
||||
{
|
||||
if (item == pInv->getSelectionSlotItemId(idx))
|
||||
goto label_4;
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
int item = pInv->getSelectionSlotItemId(idx - 1);
|
||||
pInv->setSelectionSlotItemId(idx, item);
|
||||
|
||||
if (idx == 1)
|
||||
break;
|
||||
|
||||
--idx;
|
||||
}
|
||||
label_5:
|
||||
pInv->setSelectionSlotItemId(0, item);
|
||||
pInv->selectSlot(0);
|
||||
|
||||
// @TODO: SoundEngine
|
||||
|
||||
m_pMinecraft->setScreen(nullptr);
|
||||
}
|
||||
25
source/GUI/Screen/IngameBlockSelectionScreen.hpp
Normal file
25
source/GUI/Screen/IngameBlockSelectionScreen.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class IngameBlockSelectionScreen : public Screen
|
||||
{
|
||||
public:
|
||||
int getSelectedSlot(int x, int y);
|
||||
int getSlotPosX(int x);
|
||||
int getSlotPosY(int y);
|
||||
bool isAllowed(int slot);
|
||||
void renderSlots();
|
||||
void renderDemoOverlay();
|
||||
void renderSlot(int index, int x, int y, float f);
|
||||
void selectSlotAndClose();
|
||||
|
||||
virtual void init() override;
|
||||
virtual void render(int x, int y, float f) override;
|
||||
virtual void mouseClicked(int x, int y, int type) override;
|
||||
virtual void mouseReleased(int x, int y, int type) override;
|
||||
|
||||
private:
|
||||
int m_selectedSlot = 0;
|
||||
};
|
||||
|
||||
61
source/GUI/Screen/InvalidLicenseScreen.cpp
Normal file
61
source/GUI/Screen/InvalidLicenseScreen.cpp
Normal file
@@ -0,0 +1,61 @@
|
||||
#include "InvalidLicenseScreen.hpp"
|
||||
|
||||
InvalidLicenseScreen::InvalidLicenseScreen(int error, bool bHasQuitButton) :
|
||||
m_error(error),
|
||||
m_btnOk (1, "Ok"),
|
||||
m_btnBuy(2, "Buy"),
|
||||
m_bHasQuitButton(bHasQuitButton)
|
||||
{
|
||||
if (bHasQuitButton)
|
||||
m_btnOk.field_18 = "Quit";
|
||||
}
|
||||
|
||||
void InvalidLicenseScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
if (pButton->field_30 == m_btnOk.field_30)
|
||||
{
|
||||
m_pMinecraft->quit();
|
||||
}
|
||||
|
||||
if (pButton->field_30 == m_btnBuy.field_30)
|
||||
{
|
||||
m_pMinecraft->platform()->buyGame();
|
||||
}
|
||||
}
|
||||
|
||||
void InvalidLicenseScreen::init()
|
||||
{
|
||||
field_E4 = m_height / 3;
|
||||
if (m_bHasQuitButton)
|
||||
field_E4 -= 24;
|
||||
|
||||
if (m_error > 1)
|
||||
{
|
||||
char str[20] = { 0 };
|
||||
sprintf(str, "%d", m_error);
|
||||
m_textLine1 = "License verification failed (error " + std::string(str) + ")";
|
||||
m_textLine2 = "Try again later.";
|
||||
}
|
||||
|
||||
m_btnOk.m_xPos = m_btnBuy.m_xPos = (m_width - m_btnOk.m_width) / 2;
|
||||
|
||||
m_btnOk.m_yPos = field_E4 + 60;
|
||||
m_btnBuy.m_yPos = field_E4 + 88;
|
||||
|
||||
m_buttons.push_back(&m_btnOk);
|
||||
m_buttons.push_back(&m_btnBuy);
|
||||
m_buttonTabList.push_back(&m_btnOk);
|
||||
m_buttonTabList.push_back(&m_btnBuy);
|
||||
}
|
||||
|
||||
void InvalidLicenseScreen::tick()
|
||||
{
|
||||
}
|
||||
|
||||
void InvalidLicenseScreen::render(int mouseX, int mouseY, float f)
|
||||
{
|
||||
renderDirtBackground(0);
|
||||
drawCenteredString(m_pMinecraft->m_pFont, m_textLine1, m_width / 2, field_E4, 0xFFFFFF);
|
||||
drawCenteredString(m_pMinecraft->m_pFont, m_textLine2, m_width / 2, field_E4 + 24, 0xFFFFFF);
|
||||
Screen::render(mouseX, mouseY, f);
|
||||
}
|
||||
23
source/GUI/Screen/InvalidLicenseScreen.hpp
Normal file
23
source/GUI/Screen/InvalidLicenseScreen.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class InvalidLicenseScreen : public Screen
|
||||
{
|
||||
public:
|
||||
InvalidLicenseScreen(int error, bool bHasQuitButton);
|
||||
void buttonClicked(Button* pButton) override;
|
||||
void init() override;
|
||||
void tick() override;
|
||||
void render(int mouseX, int mouseY, float f) override;
|
||||
|
||||
private:
|
||||
int m_error;
|
||||
std::string m_textLine1;
|
||||
std::string m_textLine2;
|
||||
Button m_btnOk;
|
||||
Button m_btnBuy;
|
||||
bool m_bHasQuitButton;
|
||||
int field_E4 = 0;
|
||||
};
|
||||
|
||||
155
source/GUI/Screen/JoinGameScreen.cpp
Normal file
155
source/GUI/Screen/JoinGameScreen.cpp
Normal file
@@ -0,0 +1,155 @@
|
||||
#include "JoinGameScreen.hpp"
|
||||
#include "ProgressScreen.hpp"
|
||||
#include "StartMenuScreen.hpp"
|
||||
|
||||
JoinGameScreen::JoinGameScreen() :
|
||||
m_btnJoin(2, "Join Game"),
|
||||
m_btnBack(3, "Back")
|
||||
{
|
||||
}
|
||||
|
||||
JoinGameScreen::~JoinGameScreen()
|
||||
{
|
||||
if (m_pAvailableGamesList)
|
||||
delete m_pAvailableGamesList;
|
||||
}
|
||||
|
||||
void JoinGameScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
if (pButton->field_30 == m_btnJoin.field_30)
|
||||
{
|
||||
if (isIndexValid(m_pAvailableGamesList->m_selectedIndex))
|
||||
{
|
||||
m_pMinecraft->joinMultiplayer(m_pAvailableGamesList->m_games[m_pAvailableGamesList->m_selectedIndex]);
|
||||
m_pMinecraft->setScreen(new ProgressScreen);
|
||||
|
||||
m_btnJoin.m_bEnabled = false;
|
||||
m_btnBack.m_bEnabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (pButton->field_30 == m_btnBack.field_30)
|
||||
{
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
}
|
||||
}
|
||||
|
||||
bool JoinGameScreen::handleBackEvent(bool b)
|
||||
{
|
||||
if (!b)
|
||||
{
|
||||
m_pMinecraft->cancelLocateMultiplayer();
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void JoinGameScreen::init()
|
||||
{
|
||||
m_btnBack.m_yPos = m_btnJoin.m_yPos = m_height - 26;
|
||||
m_btnBack.m_width = m_btnJoin.m_width = 120;
|
||||
|
||||
m_btnJoin.m_xPos = m_width / 2 - 124;
|
||||
m_btnBack.m_xPos = m_width / 2 + 4;
|
||||
|
||||
m_buttons.push_back(&m_btnJoin);
|
||||
m_buttons.push_back(&m_btnBack);
|
||||
|
||||
m_pMinecraft->m_pRakNetInstance->clearServerList();
|
||||
|
||||
m_pAvailableGamesList = new AvailableGamesList(m_pMinecraft, m_width, m_height, 24, m_height - 30, 28);
|
||||
|
||||
m_buttonTabList.push_back(&m_btnJoin);
|
||||
m_buttonTabList.push_back(&m_btnBack);
|
||||
}
|
||||
|
||||
bool JoinGameScreen::isInGameScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void JoinGameScreen::render(int mouseX, int mouseY, float f)
|
||||
{
|
||||
renderBackground();
|
||||
m_pAvailableGamesList->render(mouseX, mouseY, f);
|
||||
Screen::render(mouseX, mouseY, f);
|
||||
|
||||
drawCenteredString(m_pMinecraft->m_pFont, "Scanning for Games...", m_width / 2, 8, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
void JoinGameScreen::tick()
|
||||
{
|
||||
std::vector<PingedCompatibleServer> *serverList, serverListFiltered;
|
||||
serverList = m_pMinecraft->m_pRakNetInstance->getServerList();
|
||||
|
||||
for (const PingedCompatibleServer& pcs : *serverList)
|
||||
{
|
||||
if (pcs.m_name.GetLength())
|
||||
serverListFiltered.push_back(pcs);
|
||||
}
|
||||
|
||||
if (serverListFiltered.size() != m_pAvailableGamesList->m_games.size())
|
||||
{
|
||||
PingedCompatibleServer selectedItem;
|
||||
|
||||
if (isIndexValid(m_pAvailableGamesList->m_selectedIndex))
|
||||
{
|
||||
selectedItem = m_pAvailableGamesList->m_games[m_pAvailableGamesList->m_selectedIndex];
|
||||
|
||||
m_pAvailableGamesList->m_games = serverListFiltered;
|
||||
m_pAvailableGamesList->selectItem(-1, false);
|
||||
|
||||
// relocate the new list item, if possible
|
||||
for (int i = 0; i < int(serverListFiltered.size()); i++)
|
||||
{
|
||||
if (serverListFiltered[i].m_address == selectedItem.m_address)
|
||||
{
|
||||
m_pAvailableGamesList->selectItem(i, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pAvailableGamesList->m_games = serverListFiltered;
|
||||
m_pAvailableGamesList->selectItem(-1, false);
|
||||
}
|
||||
}
|
||||
else if (!serverListFiltered.empty())
|
||||
{
|
||||
// Update the names of the items already in the available games list.
|
||||
// @BUG: What would happen if the filtered server list removes an IP and adds another all in the same tick?
|
||||
|
||||
std::vector<PingedCompatibleServer>* pGames = &m_pAvailableGamesList->m_games;
|
||||
for (int i = int(pGames->size() - 1); i >= 0; i--)
|
||||
{
|
||||
int j = 0;
|
||||
for (; j < int(serverListFiltered.size()); j++)
|
||||
{
|
||||
if (serverListFiltered[j].m_address == (*pGames)[i].m_address)
|
||||
break;
|
||||
}
|
||||
|
||||
if (j == serverListFiltered.size())
|
||||
continue;
|
||||
|
||||
(*pGames)[i].m_name = serverListFiltered[j].m_name;
|
||||
}
|
||||
}
|
||||
|
||||
m_btnJoin.m_bEnabled = isIndexValid(m_pAvailableGamesList->m_selectedIndex);
|
||||
}
|
||||
|
||||
bool JoinGameScreen::isIndexValid(int idx)
|
||||
{
|
||||
if (!m_pAvailableGamesList)
|
||||
return false;
|
||||
|
||||
if (idx < 0)
|
||||
return false;
|
||||
if (idx >= m_pAvailableGamesList->getNumberOfItems())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
25
source/GUI/Screen/JoinGameScreen.hpp
Normal file
25
source/GUI/Screen/JoinGameScreen.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
#include "AvailableGamesList.hpp"
|
||||
|
||||
class JoinGameScreen : public Screen
|
||||
{
|
||||
public:
|
||||
JoinGameScreen();
|
||||
~JoinGameScreen();
|
||||
void buttonClicked(Button* pButton) override;
|
||||
bool handleBackEvent(bool b) override;
|
||||
void init() override;
|
||||
bool isInGameScreen() override;
|
||||
void render(int mouseX, int mouseY, float f) override;
|
||||
void tick() override;
|
||||
|
||||
virtual bool isIndexValid(int idx);
|
||||
|
||||
public:
|
||||
Button m_btnJoin;
|
||||
Button m_btnBack;
|
||||
AvailableGamesList* m_pAvailableGamesList = nullptr;
|
||||
};
|
||||
|
||||
200
source/GUI/Screen/OptionsScreen.cpp
Normal file
200
source/GUI/Screen/OptionsScreen.cpp
Normal file
@@ -0,0 +1,200 @@
|
||||
#include "OptionsScreen.hpp"
|
||||
#include "StartMenuScreen.hpp"
|
||||
#include "PauseScreen.hpp"
|
||||
|
||||
enum eOptionsButton
|
||||
{
|
||||
OB_BACK = 1,
|
||||
OB_AO,
|
||||
OB_SRV_VIS,
|
||||
OB_FANCY_GFX,
|
||||
OB_INVERT_Y,
|
||||
OB_ANAGLYPHS,
|
||||
OB_VIEW_BOB,
|
||||
OB_VIEW_DIST,
|
||||
OB_FLY_HAX,
|
||||
};
|
||||
|
||||
OptionsScreen::OptionsScreen()
|
||||
#ifndef ORIGINAL_CODE
|
||||
:m_BackButton (1, 0, 0, 200, 20, "Done"),
|
||||
m_AOButton (2, 0, 0, 150, 20, ""),
|
||||
m_srvVisButton (3, 0, 0, 150, 20, ""),
|
||||
m_fancyGfxButton (4, 0, 0, 150, 20, ""),
|
||||
m_invertYButton (5, 0, 0, 150, 20, ""),
|
||||
m_anaglyphsButton(6, 0, 0, 150, 20, ""),
|
||||
m_viewBobButton (7, 0, 0, 150, 20, ""),
|
||||
m_viewDistButton (8, 0, 0, 150, 20, ""),
|
||||
m_flightHaxButton(9, 0, 0, 150, 20, "")
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
static std::string BoolOptionStr(bool b)
|
||||
{
|
||||
return b ? "ON" : "OFF";
|
||||
}
|
||||
static std::string ViewDistanceStr(int dist)
|
||||
{
|
||||
switch (dist)
|
||||
{
|
||||
case 0: return "EXTREME";
|
||||
case 1: return "FAR";
|
||||
case 2: return "NORMAL";
|
||||
case 3: return "SHORT";
|
||||
case 4: return "TINY";
|
||||
default:
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << dist;
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsScreen::UpdateTexts()
|
||||
{
|
||||
Options& o = m_pMinecraft->m_options;
|
||||
|
||||
m_AOButton.field_18 = "Smooth lighting: " + BoolOptionStr(o.field_18);
|
||||
m_invertYButton.field_18 = "Invert Y-axis: " + BoolOptionStr(o.m_bInvertMouse);
|
||||
m_viewBobButton.field_18 = "View bobbing: " + BoolOptionStr(o.field_14);
|
||||
m_anaglyphsButton.field_18 = "3d Anaglyphs: " + BoolOptionStr(o.m_bAnaglyphs);
|
||||
m_fancyGfxButton.field_18 = "Fancy graphics: " + BoolOptionStr(o.m_bFancyGraphics);
|
||||
m_flightHaxButton.field_18 = "Flight hax: " + BoolOptionStr(o.m_bFlyCheat);
|
||||
m_viewDistButton.field_18 = "View distance: " + ViewDistanceStr(o.field_10);
|
||||
m_srvVisButton.field_18 = "Server " + std::string(o.m_bServerVisibleDefault ? "visible" : "invisible") + " by default";
|
||||
}
|
||||
#endif
|
||||
|
||||
void OptionsScreen::init()
|
||||
{
|
||||
m_pMinecraft->platform()->showDialog(AppPlatform::DLG_OPTIONS);
|
||||
m_pMinecraft->platform()->createUserInput();
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
m_BackButton.m_xPos = m_width / 2 - m_BackButton.m_width / 2;
|
||||
m_BackButton.m_yPos = m_height - 33;
|
||||
m_BackButton.m_height = 20;
|
||||
m_buttons.push_back(&m_BackButton);
|
||||
|
||||
m_AOButton.m_xPos =
|
||||
m_srvVisButton.m_xPos =
|
||||
m_fancyGfxButton.m_xPos =
|
||||
m_viewDistButton.m_xPos = m_width / 2 - m_AOButton.m_width - 5;
|
||||
|
||||
m_invertYButton.m_xPos =
|
||||
m_anaglyphsButton.m_xPos =
|
||||
m_viewBobButton.m_xPos =
|
||||
m_flightHaxButton.m_xPos = m_width / 2 + 5;
|
||||
|
||||
int yPos = 40;
|
||||
m_AOButton.m_yPos = m_invertYButton.m_yPos = yPos; yPos += 25;
|
||||
m_srvVisButton.m_yPos = m_anaglyphsButton.m_yPos = yPos; yPos += 25;
|
||||
m_fancyGfxButton.m_yPos = m_viewBobButton.m_yPos = yPos; yPos += 25;
|
||||
m_viewDistButton.m_yPos = m_flightHaxButton.m_yPos = yPos; yPos += 25;
|
||||
|
||||
m_buttons.push_back(&m_AOButton);
|
||||
m_buttons.push_back(&m_srvVisButton);
|
||||
m_buttons.push_back(&m_fancyGfxButton);
|
||||
m_buttons.push_back(&m_invertYButton);
|
||||
m_buttons.push_back(&m_anaglyphsButton);
|
||||
m_buttons.push_back(&m_viewBobButton);
|
||||
m_buttons.push_back(&m_viewDistButton);
|
||||
m_buttons.push_back(&m_flightHaxButton);
|
||||
|
||||
m_buttonTabList.push_back(&m_AOButton);
|
||||
m_buttonTabList.push_back(&m_srvVisButton);
|
||||
m_buttonTabList.push_back(&m_fancyGfxButton);
|
||||
m_buttonTabList.push_back(&m_viewDistButton);
|
||||
m_buttonTabList.push_back(&m_invertYButton);
|
||||
m_buttonTabList.push_back(&m_anaglyphsButton);
|
||||
m_buttonTabList.push_back(&m_viewBobButton);
|
||||
m_buttonTabList.push_back(&m_flightHaxButton);
|
||||
|
||||
m_buttonTabList.push_back(&m_BackButton);
|
||||
|
||||
UpdateTexts();
|
||||
#endif
|
||||
}
|
||||
|
||||
void OptionsScreen::render(int a, int b, float c)
|
||||
{
|
||||
renderBackground();
|
||||
|
||||
if (m_pMinecraft->m_pPlatform->getUserInputStatus() >= 0)
|
||||
{
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
drawCenteredString(m_pFont, "Options", m_width / 2, 20, 0xFFFFFF);
|
||||
|
||||
Screen::render(a, b, c);
|
||||
#endif
|
||||
}
|
||||
|
||||
void OptionsScreen::removed()
|
||||
{
|
||||
m_pMinecraft->reloadOptions();
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
|
||||
void OptionsScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
Options& o = m_pMinecraft->m_options;
|
||||
|
||||
bool* pOption = nullptr;
|
||||
switch (pButton->field_30)
|
||||
{
|
||||
case OB_BACK:
|
||||
if (m_pMinecraft->isLevelGenerated())
|
||||
m_pMinecraft->setScreen(new PauseScreen);
|
||||
else
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
return;
|
||||
|
||||
case OB_AO:
|
||||
o.field_18 ^= 1;
|
||||
Minecraft::useAmbientOcclusion = o.field_18;
|
||||
m_pMinecraft->m_pLevelRenderer->allChanged();
|
||||
UpdateTexts();
|
||||
return;
|
||||
case OB_FANCY_GFX:
|
||||
o.m_bFancyGraphics ^= 1;
|
||||
m_pMinecraft->m_pLevelRenderer->allChanged();
|
||||
UpdateTexts();
|
||||
return;
|
||||
case OB_VIEW_DIST:
|
||||
// @TODO: fix the 'extreme' render distance
|
||||
o.field_10 = (o.field_10 + 1) % 4;
|
||||
UpdateTexts();
|
||||
return;
|
||||
|
||||
case OB_ANAGLYPHS:
|
||||
pOption = &o.m_bAnaglyphs;
|
||||
break;
|
||||
case OB_INVERT_Y:
|
||||
pOption = &o.m_bInvertMouse;
|
||||
break;
|
||||
case OB_SRV_VIS:
|
||||
pOption = &o.m_bServerVisibleDefault;
|
||||
break;
|
||||
case OB_VIEW_BOB:
|
||||
pOption = &o.field_14;
|
||||
break;
|
||||
case OB_FLY_HAX:
|
||||
pOption = &o.m_bFlyCheat;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!pOption)
|
||||
return;
|
||||
|
||||
*pOption ^= 1;
|
||||
UpdateTexts();
|
||||
}
|
||||
|
||||
#endif
|
||||
30
source/GUI/Screen/OptionsScreen.hpp
Normal file
30
source/GUI/Screen/OptionsScreen.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class OptionsScreen : public Screen
|
||||
{
|
||||
public:
|
||||
OptionsScreen();
|
||||
void init() override;
|
||||
void render(int, int, float) override;
|
||||
void removed() override;
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
void buttonClicked(Button* pButton) override;
|
||||
|
||||
void UpdateTexts();
|
||||
|
||||
private:
|
||||
Button m_BackButton;
|
||||
Button m_AOButton;
|
||||
Button m_srvVisButton;
|
||||
Button m_fancyGfxButton;
|
||||
Button m_invertYButton;
|
||||
Button m_anaglyphsButton;
|
||||
Button m_viewBobButton;
|
||||
Button m_viewDistButton;
|
||||
Button m_flightHaxButton;
|
||||
#endif
|
||||
};
|
||||
|
||||
112
source/GUI/Screen/PauseScreen.cpp
Normal file
112
source/GUI/Screen/PauseScreen.cpp
Normal file
@@ -0,0 +1,112 @@
|
||||
#include "PauseScreen.hpp"
|
||||
#include "OptionsScreen.hpp"
|
||||
#include "ServerSideNetworkHandler.hpp"
|
||||
|
||||
PauseScreen::PauseScreen() :
|
||||
m_btnBack(1, "Back to game"),
|
||||
m_btnQuit(2, "Quit to title"),
|
||||
m_btnQuitAndCopy(3, "Quit and copy map"),
|
||||
m_btnVisible(4, "")
|
||||
#ifdef ENH_ADD_OPTIONS_PAUSE
|
||||
, m_btnOptions(999, "Options")
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
void PauseScreen::init()
|
||||
{
|
||||
m_btnQuit.m_width = 160;
|
||||
m_btnBack.m_width = 160;
|
||||
m_btnVisible.m_width = 160;
|
||||
m_btnQuitAndCopy.m_width = 160;
|
||||
|
||||
m_btnBack.m_yPos = 48;
|
||||
m_btnQuit.m_yPos = 80;
|
||||
m_btnBack.m_xPos = (m_width - 160) / 2;
|
||||
m_btnQuit.m_xPos = (m_width - 160) / 2;
|
||||
m_btnVisible.m_xPos = (m_width - 160) / 2;
|
||||
m_btnQuitAndCopy.m_xPos = (m_width - 160) / 2;
|
||||
|
||||
m_btnVisible.m_yPos = 112;
|
||||
m_btnQuitAndCopy.m_yPos = 112;
|
||||
|
||||
#ifdef ENH_ADD_OPTIONS_PAUSE
|
||||
// TODO: when visible or quit© are on, lower this
|
||||
m_btnOptions.m_width = 160;
|
||||
m_btnOptions.m_yPos = 144;
|
||||
m_btnOptions.m_xPos = m_btnBack.m_xPos;
|
||||
#endif
|
||||
|
||||
// add the buttons to the screen:
|
||||
m_buttons.push_back(&m_btnBack);
|
||||
m_buttons.push_back(&m_btnQuit);
|
||||
|
||||
#ifdef ENH_ADD_OPTIONS_PAUSE
|
||||
m_buttons.push_back(&m_btnOptions);
|
||||
#endif
|
||||
|
||||
//m_buttons.push_back(&m_btnQuitAndCopy);
|
||||
|
||||
if (m_pMinecraft->m_pRakNetInstance)
|
||||
{
|
||||
updateServerVisibilityText();
|
||||
m_buttons.push_back(&m_btnVisible);
|
||||
}
|
||||
|
||||
for (auto thing : m_buttons)
|
||||
m_buttonTabList.push_back(thing);
|
||||
}
|
||||
|
||||
void PauseScreen::updateServerVisibilityText()
|
||||
{
|
||||
if (!m_pMinecraft->m_pRakNetInstance) return;
|
||||
if (!m_pMinecraft->m_pRakNetInstance->m_bIsHost) return;
|
||||
|
||||
ServerSideNetworkHandler* pSSNH = (ServerSideNetworkHandler*)m_pMinecraft->m_pNetEventCallback;
|
||||
|
||||
if (pSSNH->m_bAllowIncoming)
|
||||
m_btnVisible.field_18 = "Server is visible";
|
||||
else
|
||||
m_btnVisible.field_18 = "Server is invisible";
|
||||
}
|
||||
|
||||
void PauseScreen::tick()
|
||||
{
|
||||
field_40++;
|
||||
}
|
||||
|
||||
void PauseScreen::render(int a, int b, float c)
|
||||
{
|
||||
renderBackground();
|
||||
|
||||
drawCenteredString(m_pFont, "Game menu", m_width / 2, 24, 0xFFFFFF);
|
||||
Screen::render(a, b, c);
|
||||
}
|
||||
|
||||
void PauseScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
if (pButton->field_30 == m_btnBack.field_30)
|
||||
m_pMinecraft->setScreen(nullptr);
|
||||
|
||||
if (pButton->field_30 == m_btnQuit.field_30)
|
||||
m_pMinecraft->leaveGame(false);
|
||||
|
||||
if (pButton->field_30 == m_btnQuitAndCopy.field_30)
|
||||
m_pMinecraft->leaveGame(true);
|
||||
|
||||
if (pButton->field_30 == m_btnVisible.field_30)
|
||||
{
|
||||
if (m_pMinecraft->m_pRakNetInstance && m_pMinecraft->m_pRakNetInstance->m_bIsHost)
|
||||
{
|
||||
ServerSideNetworkHandler* pSSNH = (ServerSideNetworkHandler*)m_pMinecraft->m_pNetEventCallback;
|
||||
pSSNH->allowIncomingConnections(!pSSNH->m_bAllowIncoming);
|
||||
|
||||
updateServerVisibilityText();
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ENH_ADD_OPTIONS_PAUSE
|
||||
if (pButton->field_30 == m_btnOptions.field_30)
|
||||
m_pMinecraft->setScreen(new OptionsScreen);
|
||||
#endif
|
||||
}
|
||||
28
source/GUI/Screen/PauseScreen.hpp
Normal file
28
source/GUI/Screen/PauseScreen.hpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class PauseScreen : public Screen
|
||||
{
|
||||
public:
|
||||
PauseScreen();
|
||||
virtual void init() override;
|
||||
virtual void tick() override;
|
||||
virtual void render(int a, int b, float c) override;
|
||||
virtual void buttonClicked(Button*) override;
|
||||
|
||||
void updateServerVisibilityText();
|
||||
|
||||
private:
|
||||
int field_3C = 0;
|
||||
int field_40 = 0;
|
||||
Button m_btnBack;
|
||||
Button m_btnQuit;
|
||||
Button m_btnQuitAndCopy;
|
||||
Button m_btnVisible;
|
||||
|
||||
#ifdef ENH_ADD_OPTIONS_PAUSE
|
||||
Button m_btnOptions;
|
||||
#endif
|
||||
};
|
||||
|
||||
78
source/GUI/Screen/ProgressScreen.cpp
Normal file
78
source/GUI/Screen/ProgressScreen.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include "ProgressScreen.hpp"
|
||||
|
||||
bool ProgressScreen::isInGameScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void ProgressScreen::render(int a, int b, float c)
|
||||
{
|
||||
if (m_pMinecraft->isLevelGenerated())
|
||||
{
|
||||
m_pMinecraft->setScreen(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
renderBackground();
|
||||
|
||||
// render the dirt background
|
||||
// for some reason, this was manually written:
|
||||
|
||||
m_pMinecraft->m_pTextures->loadAndBindTexture("gui/background.png");
|
||||
|
||||
//! why not use the screen stuff
|
||||
int x_width = int(Minecraft::width * Gui::InvGuiScale);
|
||||
int x_height = int(Minecraft::height * Gui::InvGuiScale);
|
||||
|
||||
Tesselator& t = Tesselator::instance;
|
||||
t.begin();
|
||||
t.color(0x404040);
|
||||
t.vertexUV(0.0f, float(x_height), 0, 0, float(x_height) / 32.0f);
|
||||
t.vertexUV(float(x_width), float(x_height), 0, float(x_width) / 32.0f, float(x_height) / 32.0f);
|
||||
t.vertexUV(float(x_width), 0, 0, float(x_width) / 32.0f, 0);
|
||||
t.vertexUV(0.0f, 0, 0, 0, 0);
|
||||
t.draw();
|
||||
|
||||
int yPos = x_height / 2;
|
||||
|
||||
if (m_pMinecraft->m_progressPercent >= 0)
|
||||
{
|
||||
float lX = float(x_width) / 2 - 50, rX = float(x_width) / 2 + 50;
|
||||
float prog = float(m_pMinecraft->m_progressPercent);
|
||||
|
||||
// disable the texturing
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
t.begin();
|
||||
|
||||
t.color(0x808080); // gray background
|
||||
t.vertex(lX, float(yPos + 16), 0);
|
||||
t.vertex(lX, float(yPos + 18), 0);
|
||||
t.vertex(rX, float(yPos + 18), 0);
|
||||
t.vertex(rX, float(yPos + 16), 0);
|
||||
|
||||
t.color(0x80FF80); // the green stuff
|
||||
t.vertex(lX, float(yPos + 16), 0);
|
||||
t.vertex(lX, float(yPos + 18), 0);
|
||||
t.vertex(lX + prog, float(yPos + 18), 0);
|
||||
t.vertex(lX + prog, float(yPos + 16), 0);
|
||||
|
||||
t.draw();
|
||||
|
||||
// restore old state
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
//! Using m_pMinecraft->m_pFont instead of m_pFont.
|
||||
Font* pFont = m_pMinecraft->m_pFont;
|
||||
|
||||
int width = pFont->width("Generating world");
|
||||
pFont->drawShadow("Generating world", (x_width - width) / 2, yPos - 20, 0xFFFFFF);
|
||||
|
||||
width = pFont->width(m_pMinecraft->getProgressMessage());
|
||||
pFont->drawShadow(m_pMinecraft->getProgressMessage(), (x_width - width) / 2, yPos + 4, 0xFFFFFF);
|
||||
|
||||
#ifdef ORIGINAL_CODE
|
||||
sleepMs(50);
|
||||
#endif
|
||||
}
|
||||
11
source/GUI/Screen/ProgressScreen.hpp
Normal file
11
source/GUI/Screen/ProgressScreen.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class ProgressScreen : public Screen
|
||||
{
|
||||
public:
|
||||
void render(int, int, float) override;
|
||||
bool isInGameScreen() override;
|
||||
};
|
||||
|
||||
30
source/GUI/Screen/RenameMPLevelScreen.cpp
Normal file
30
source/GUI/Screen/RenameMPLevelScreen.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "RenameMPLevelScreen.hpp"
|
||||
#include "StartMenuScreen.hpp"
|
||||
|
||||
RenameMPLevelScreen::RenameMPLevelScreen(const std::string& levelName) : m_levelName(levelName)
|
||||
{
|
||||
}
|
||||
|
||||
void RenameMPLevelScreen::init()
|
||||
{
|
||||
m_pMinecraft->platform()->showDialog(AppPlatform::DLG_RENAME_MP_WORLD);
|
||||
m_pMinecraft->platform()->createUserInput();
|
||||
}
|
||||
|
||||
void RenameMPLevelScreen::render(int mouseX, int mouseY, float f)
|
||||
{
|
||||
int userInputStatus = m_pMinecraft->platform()->getUserInputStatus();
|
||||
if (userInputStatus < 0)
|
||||
return;
|
||||
|
||||
if (userInputStatus == 1)
|
||||
{
|
||||
std::vector<std::string> input = m_pMinecraft->platform()->getUserInput();
|
||||
if (input.size() > 0 && !input[0].empty())
|
||||
{
|
||||
m_pMinecraft->getLevelSource()->renameLevel(m_levelName, input[0]);
|
||||
}
|
||||
}
|
||||
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
}
|
||||
15
source/GUI/Screen/RenameMPLevelScreen.hpp
Normal file
15
source/GUI/Screen/RenameMPLevelScreen.hpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class RenameMPLevelScreen : public Screen
|
||||
{
|
||||
public:
|
||||
RenameMPLevelScreen(const std::string& levelName);
|
||||
void init() override;
|
||||
void render(int mouseX, int mouseY, float f) override;
|
||||
|
||||
private:
|
||||
std::string m_levelName;
|
||||
};
|
||||
|
||||
252
source/GUI/Screen/Screen.cpp
Normal file
252
source/GUI/Screen/Screen.cpp
Normal file
@@ -0,0 +1,252 @@
|
||||
#include "Screen.hpp"
|
||||
|
||||
Screen::Screen()
|
||||
{
|
||||
}
|
||||
|
||||
Screen::~Screen()
|
||||
{
|
||||
m_pClickedButton = nullptr;
|
||||
m_buttons.clear();
|
||||
}
|
||||
|
||||
void Screen::init(Minecraft* pMinecraft, int a3, int a4)
|
||||
{
|
||||
m_width = a3;
|
||||
m_height = a4;
|
||||
m_pMinecraft = pMinecraft;
|
||||
m_pFont = pMinecraft->m_pFont;
|
||||
init();
|
||||
updateTabButtonSelection();
|
||||
}
|
||||
|
||||
void Screen::init()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Screen::buttonClicked(Button* pButton)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Screen::confirmResult(bool b, int i)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool Screen::handleBackEvent(bool b)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Screen::isPauseScreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Screen::isErrorScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Screen::isInGameScreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void Screen::keyPressed(int key)
|
||||
{
|
||||
if (key == '\x1B')//escape
|
||||
{
|
||||
m_pMinecraft->setScreen(nullptr);
|
||||
}
|
||||
|
||||
if (m_buttonTabList.size())
|
||||
{
|
||||
#ifndef ENH_HIGHLIGHT_BY_HOVER
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::MENU_NEXT].value == key)
|
||||
{
|
||||
m_tabButtonIndex++;
|
||||
if (m_tabButtonIndex == int(m_buttonTabList.size()))
|
||||
m_tabButtonIndex = 0;
|
||||
}
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::MENU_PREVIOUS].value == key)
|
||||
{
|
||||
m_tabButtonIndex--;
|
||||
if (m_tabButtonIndex == -1)
|
||||
m_tabButtonIndex = int(m_buttonTabList.size() - 1);
|
||||
}
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::MENU_OK].value == key)
|
||||
{
|
||||
if (m_buttonTabList[m_tabButtonIndex]->m_bEnabled)
|
||||
{
|
||||
m_pMinecraft->m_pSoundEngine->play("random.click");
|
||||
buttonClicked(m_buttonTabList[m_tabButtonIndex]);
|
||||
}
|
||||
}
|
||||
|
||||
updateTabButtonSelection();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
for (auto textInput : m_textInputs)
|
||||
{
|
||||
textInput->keyPressed(m_pMinecraft, key);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::mouseClicked(int xPos, int yPos, int d) // d = clicked?
|
||||
{
|
||||
if (!d) return;
|
||||
|
||||
for (auto button : m_buttons)
|
||||
{
|
||||
if (button->clicked(m_pMinecraft, xPos, yPos))
|
||||
{
|
||||
m_pClickedButton = button;
|
||||
m_pMinecraft->m_pSoundEngine->play("random.click");
|
||||
|
||||
buttonClicked(button);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
for (auto textInput : m_textInputs)
|
||||
{
|
||||
textInput->onClick(xPos, yPos);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::mouseReleased(int xPos, int yPos, int d)
|
||||
{
|
||||
if (!d) return;
|
||||
|
||||
if (m_pClickedButton)
|
||||
{
|
||||
m_pClickedButton->released(xPos, yPos);
|
||||
m_pClickedButton = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::render(int xPos, int yPos, float unused)
|
||||
{
|
||||
for (auto button : m_buttons)
|
||||
{
|
||||
button->render(m_pMinecraft, xPos, yPos);
|
||||
}
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
for (auto textInput : m_textInputs)
|
||||
{
|
||||
textInput->tick();
|
||||
textInput->render();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Screen::tick()
|
||||
{
|
||||
}
|
||||
|
||||
void Screen::removed()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Screen::setSize(int width, int height)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
}
|
||||
|
||||
void Screen::updateEvents()
|
||||
{
|
||||
if (field_10) return;
|
||||
|
||||
for (int i = Mouse::_index + 1; i<int(Mouse::_inputs.size()); i++)
|
||||
{
|
||||
Mouse::_index = i;
|
||||
mouseEvent();
|
||||
}
|
||||
|
||||
for (int i = Keyboard::_index + 1; i<int(Keyboard::_inputs.size()); i++)
|
||||
{
|
||||
Keyboard::_index = i;
|
||||
keyboardEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::keyboardEvent()
|
||||
{
|
||||
// @UB: This probably behaves in an unexpected way if _inputs is empty
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
if (Keyboard::_inputs.empty() || Keyboard::_index < 0)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (Keyboard::_inputs[Keyboard::_index].field_0)
|
||||
keyPressed(Keyboard::_inputs[Keyboard::_index].field_4);
|
||||
}
|
||||
|
||||
void Screen::mouseEvent()
|
||||
{
|
||||
MouseInput& inp = Mouse::_inputs[Mouse::_index];
|
||||
|
||||
if (1 <= inp.field_0 && inp.field_0 <= 2)
|
||||
{
|
||||
if (inp.field_4 == 1)
|
||||
mouseClicked(m_width * Mouse::_x / Minecraft::width, m_height * Mouse::_y / Minecraft::height - 1, inp.field_0);
|
||||
else
|
||||
mouseReleased(m_width * Mouse::_x / Minecraft::width, m_height * Mouse::_y / Minecraft::height - 1, inp.field_0);
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::renderBackground(int unk)
|
||||
{
|
||||
if (m_pMinecraft->isLevelGenerated())
|
||||
{
|
||||
fillGradient(0, 0, m_width, m_height, 0xC0101010, 0xD0101010);
|
||||
}
|
||||
else
|
||||
{
|
||||
renderDirtBackground(unk);
|
||||
}
|
||||
}
|
||||
|
||||
void Screen::renderBackground()
|
||||
{
|
||||
renderBackground(0);
|
||||
}
|
||||
|
||||
void Screen::renderDirtBackground(int unk)
|
||||
{
|
||||
glDisable(GL_FOG);
|
||||
|
||||
m_pMinecraft->m_pTextures->loadAndBindTexture("gui/background.png");
|
||||
glColor4f(1, 1, 1, 1);
|
||||
|
||||
Tesselator& t = Tesselator::instance;
|
||||
t.begin();
|
||||
t.color(0x404040);
|
||||
t.vertexUV(0.0f, float(m_height), 0, 0, float(unk) + float(m_height) / 32.0f);
|
||||
t.vertexUV(float(m_width), float(m_height), 0, float(unk) + float(m_width) / 32.0f, float(unk) + float(m_height) / 32.0f);
|
||||
t.vertexUV(float(m_width), 0, 0, float(unk) + float(m_width) / 32.0f, 0);
|
||||
t.vertexUV(0.0f, 0, 0, 0, 0);
|
||||
t.draw();
|
||||
}
|
||||
|
||||
|
||||
void Screen::updateTabButtonSelection()
|
||||
{
|
||||
#ifndef ENH_HIGHLIGHT_BY_HOVER
|
||||
for (int i = 0; i < int(m_buttonTabList.size()); i++)
|
||||
{
|
||||
m_buttonTabList[i]->field_36 = m_tabButtonIndex == i;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
55
source/GUI/Screen/Screen.hpp
Normal file
55
source/GUI/Screen/Screen.hpp
Normal file
@@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
|
||||
#include "Mouse.hpp"
|
||||
#include "Keyboard.hpp"
|
||||
#include "Button.hpp"
|
||||
#include "TextInputBox.hpp"
|
||||
|
||||
class Button;
|
||||
|
||||
class Screen : public GuiComponent
|
||||
{
|
||||
public:
|
||||
Screen();
|
||||
virtual ~Screen();
|
||||
|
||||
void init(Minecraft*, int, int);
|
||||
void updateTabButtonSelection();
|
||||
void setSize(int width, int height);
|
||||
|
||||
virtual void render(int, int, float);
|
||||
virtual void init();
|
||||
virtual void updateEvents();
|
||||
virtual void mouseEvent();
|
||||
virtual void keyboardEvent();
|
||||
virtual bool handleBackEvent(bool);
|
||||
virtual void tick();
|
||||
virtual void removed();
|
||||
virtual void renderBackground(int);
|
||||
virtual void renderBackground();
|
||||
virtual void renderDirtBackground(int);
|
||||
virtual bool isPauseScreen();
|
||||
virtual bool isErrorScreen();
|
||||
virtual bool isInGameScreen();
|
||||
virtual void confirmResult(bool, int);
|
||||
virtual void buttonClicked(Button*);
|
||||
virtual void mouseClicked(int, int, int);
|
||||
virtual void mouseReleased(int, int, int);
|
||||
virtual void keyPressed(int);
|
||||
|
||||
public:
|
||||
int m_width = 1;
|
||||
int m_height = 1;
|
||||
bool field_10 = false;
|
||||
Minecraft* m_pMinecraft;
|
||||
std::vector<Button*> m_buttons;
|
||||
std::vector<Button*> m_buttonTabList;
|
||||
int m_tabButtonIndex = 0;
|
||||
Font* m_pFont;
|
||||
Button* m_pClickedButton = 0;
|
||||
|
||||
#ifndef ORIGINAL_CODE
|
||||
std::vector<TextInputBox*> m_textInputs;
|
||||
#endif
|
||||
};
|
||||
|
||||
246
source/GUI/Screen/SelectWorldScreen.cpp
Normal file
246
source/GUI/Screen/SelectWorldScreen.cpp
Normal file
@@ -0,0 +1,246 @@
|
||||
#include "SelectWorldScreen.hpp"
|
||||
#include "DeleteWorldScreen.hpp"
|
||||
#include "ProgressScreen.hpp"
|
||||
#include "StartMenuScreen.hpp"
|
||||
#include "Util.hpp"
|
||||
|
||||
SelectWorldScreen::SelectWorldScreen() :
|
||||
m_btnDelete (1, "Delete"),
|
||||
m_btnCreateNew(2, "Create new"),
|
||||
m_btnBack (3, "Back"),
|
||||
m_btnUnknown (4, "")
|
||||
{
|
||||
m_btnDelete.m_bEnabled = false;
|
||||
}
|
||||
|
||||
void SelectWorldScreen::init()
|
||||
{
|
||||
m_pWorldSelectionList = new WorldSelectionList(m_pMinecraft, m_width, m_height);
|
||||
loadLevelSource();
|
||||
m_pWorldSelectionList->commit();
|
||||
|
||||
m_btnDelete.m_yPos = m_btnBack.m_yPos = m_btnCreateNew.m_yPos = m_height - 28;
|
||||
m_btnDelete.m_width = m_btnBack.m_width = m_btnCreateNew.m_width = 84;
|
||||
m_btnDelete.m_height = m_btnBack.m_height = m_btnCreateNew.m_height = 24;
|
||||
|
||||
m_btnDelete.m_xPos = m_width / 2 - 130;
|
||||
m_btnCreateNew.m_xPos = m_width / 2 - 42;
|
||||
m_btnBack.m_xPos = m_width / 2 + 46;
|
||||
|
||||
m_buttons.push_back(&m_btnCreateNew);
|
||||
m_buttons.push_back(&m_btnBack);
|
||||
m_buttons.push_back(&m_btnDelete);
|
||||
|
||||
field_12C = Mouse::_buttonStates[1] == 0;
|
||||
|
||||
m_buttonTabList.push_back(&m_btnUnknown);
|
||||
m_buttonTabList.push_back(&m_btnDelete);
|
||||
m_buttonTabList.push_back(&m_btnCreateNew);
|
||||
m_buttonTabList.push_back(&m_btnBack);
|
||||
}
|
||||
|
||||
bool SelectWorldScreen::isInGameScreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void SelectWorldScreen::keyPressed(int code)
|
||||
{
|
||||
#ifndef ORIGINAL_CODE
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::MENU_OK].value == code)
|
||||
m_pWorldSelectionList->selectItem(m_pWorldSelectionList->getItemAtPosition(m_width / 2, m_height / 2), false);
|
||||
|
||||
m_btnUnknown.field_36 = true;
|
||||
#endif
|
||||
|
||||
if (m_btnUnknown.field_36)
|
||||
{
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::LEFT].value == code)
|
||||
m_pWorldSelectionList->stepLeft();
|
||||
|
||||
if (m_pMinecraft->m_options.m_keyBinds[Options::RIGHT].value == code)
|
||||
m_pWorldSelectionList->stepRight();
|
||||
}
|
||||
|
||||
Screen::keyPressed(code);
|
||||
}
|
||||
|
||||
static char g_SelectWorldFilterArray[] = { '/','\n','\r','\x09','\0','\xC','`','?','*','\\','<','>','|','"',':'};
|
||||
|
||||
void SelectWorldScreen::tick()
|
||||
{
|
||||
#ifndef ORIGINAL_CODE
|
||||
m_btnUnknown.field_36 = true;
|
||||
#endif
|
||||
|
||||
if (field_130 == 1)
|
||||
{
|
||||
// poll the user status to get details about the world name and seed
|
||||
int userInputStatus = m_pMinecraft->platform()->getUserInputStatus();
|
||||
|
||||
if (userInputStatus < 0)
|
||||
return;
|
||||
|
||||
if (userInputStatus != 1)
|
||||
{
|
||||
field_130 = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> userInput = m_pMinecraft->platform()->getUserInput();
|
||||
std::string levelNickname = Util::stringTrim(userInput[0]);
|
||||
std::string levelUniqueName = levelNickname;
|
||||
|
||||
for (int i = 0; i < sizeof(g_SelectWorldFilterArray); i++)
|
||||
{
|
||||
std::string str;
|
||||
str.push_back(g_SelectWorldFilterArray[i]);
|
||||
Util::stringReplace(levelUniqueName, str, "");
|
||||
}
|
||||
|
||||
levelUniqueName = getUniqueLevelName(levelUniqueName);
|
||||
|
||||
int seed = int(getEpochTimeS());
|
||||
if (userInput.size() > 1)
|
||||
{
|
||||
std::string seedThing = Util::stringTrim(userInput[1]);
|
||||
if (!seedThing.empty())
|
||||
{
|
||||
int num;
|
||||
if (sscanf(seedThing.c_str(), "%d", &num) > 0)
|
||||
seed = num;
|
||||
else
|
||||
seed = Util::hashCode(seedThing);
|
||||
}
|
||||
}
|
||||
|
||||
m_pMinecraft->selectLevel(levelUniqueName, levelNickname, seed);
|
||||
m_pMinecraft->hostMultiplayer();
|
||||
m_pMinecraft->setScreen(new ProgressScreen);
|
||||
|
||||
field_130 = 0;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
m_pWorldSelectionList->tick();
|
||||
if (m_pWorldSelectionList->field_90)
|
||||
{
|
||||
LevelSummary& ls = m_pWorldSelectionList->m_levelSummary;
|
||||
m_pMinecraft->selectLevel(ls.field_0, ls.field_18, 0);
|
||||
m_pMinecraft->hostMultiplayer();
|
||||
m_pMinecraft->setScreen(new ProgressScreen);
|
||||
return;
|
||||
}
|
||||
|
||||
// the level summary stuff is unused.
|
||||
LevelSummary ls;
|
||||
if (isIndexValid(m_pWorldSelectionList->m_selectedIndex))
|
||||
ls = m_pWorldSelectionList->m_items[m_pWorldSelectionList->m_selectedIndex];
|
||||
|
||||
m_btnDelete.m_bEnabled = isIndexValid(m_pWorldSelectionList->m_selectedIndex);
|
||||
}
|
||||
|
||||
void SelectWorldScreen::render(int mouseX, int mouseY, float f)
|
||||
{
|
||||
renderBackground();
|
||||
#ifndef ORIGINAL_CODE
|
||||
m_btnUnknown.field_36 = true;
|
||||
#endif
|
||||
m_pWorldSelectionList->setComponentSelected(m_btnUnknown.field_36);
|
||||
if (field_12C)
|
||||
{
|
||||
m_pWorldSelectionList->render(mouseX, mouseY, f);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pWorldSelectionList->render(0, 0, f);
|
||||
field_12C = Mouse::_buttonStates[1] == 0;
|
||||
}
|
||||
|
||||
Screen::render(mouseX, mouseY, f);
|
||||
|
||||
drawCenteredString(m_pMinecraft->m_pFont, "Select world", m_width / 2, 8, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
bool SelectWorldScreen::handleBackEvent(bool b)
|
||||
{
|
||||
if (b)
|
||||
return true;
|
||||
|
||||
// @TODO: m_pMinecraft->cancelLocateMultiplayer();
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SelectWorldScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
if (pButton->field_30 == m_btnCreateNew.field_30)
|
||||
{
|
||||
m_pMinecraft->platform()->showDialog(AppPlatform::DLG_CREATE_WORLD);
|
||||
m_pMinecraft->platform()->createUserInput();
|
||||
field_130 = true;
|
||||
}
|
||||
|
||||
if (pButton->field_30 == m_btnDelete.field_30)
|
||||
{
|
||||
LevelSummary ls(m_pWorldSelectionList->m_items[m_pWorldSelectionList->m_selectedIndex]);
|
||||
m_pMinecraft->setScreen(new DeleteWorldScreen(ls));
|
||||
}
|
||||
|
||||
if (pButton->field_30 == m_btnBack.field_30)
|
||||
{
|
||||
// @TODO: m_pMinecraft->cancelLocateMultiplayer();
|
||||
m_pMinecraft->setScreen(new StartMenuScreen);
|
||||
}
|
||||
|
||||
if (pButton->field_30 == m_btnUnknown.field_30)
|
||||
{
|
||||
m_pWorldSelectionList->selectItem(m_pWorldSelectionList->getItemAtPosition(m_width / 2, m_height / 2), false);
|
||||
}
|
||||
}
|
||||
|
||||
bool SelectWorldScreen::isIndexValid(int idx)
|
||||
{
|
||||
if (!m_pWorldSelectionList)
|
||||
return false;
|
||||
|
||||
if (idx < 0)
|
||||
return false;
|
||||
|
||||
if (idx >= m_pWorldSelectionList->getNumberOfItems())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string SelectWorldScreen::getUniqueLevelName(const std::string& in)
|
||||
{
|
||||
std::set<std::string> maps;
|
||||
|
||||
for (const auto& ls : m_levels)
|
||||
{
|
||||
maps.insert(ls.field_0);
|
||||
}
|
||||
|
||||
std::string out = in;
|
||||
while (maps.find(out) != maps.end())
|
||||
out += "-";
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void SelectWorldScreen::loadLevelSource()
|
||||
{
|
||||
m_pMinecraft->getLevelSource()->getLevelList(m_levels);
|
||||
|
||||
std::sort(m_levels.begin(), m_levels.end());
|
||||
|
||||
for (const auto& level : m_levels)
|
||||
{
|
||||
if (level.field_0 == "_LastJoinedServer")
|
||||
continue;
|
||||
|
||||
m_pWorldSelectionList->m_items.push_back(level);
|
||||
}
|
||||
}
|
||||
33
source/GUI/Screen/SelectWorldScreen.hpp
Normal file
33
source/GUI/Screen/SelectWorldScreen.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
#include "WorldSelectionList.hpp"
|
||||
|
||||
class SelectWorldScreen : public Screen
|
||||
{
|
||||
public:
|
||||
SelectWorldScreen();
|
||||
|
||||
void init() override;
|
||||
bool isInGameScreen() override;
|
||||
void keyPressed(int code) override;
|
||||
void tick() override;
|
||||
void render(int mouseX, int mouseY, float f) override;
|
||||
bool handleBackEvent(bool b) override;
|
||||
void buttonClicked(Button* pButton) override;
|
||||
|
||||
bool isIndexValid(int);
|
||||
std::string getUniqueLevelName(const std::string& in);
|
||||
void loadLevelSource();
|
||||
|
||||
public:
|
||||
Button m_btnDelete;
|
||||
Button m_btnCreateNew;
|
||||
Button m_btnBack;
|
||||
Button m_btnUnknown;
|
||||
WorldSelectionList* m_pWorldSelectionList = nullptr;
|
||||
std::vector<LevelSummary> m_levels;
|
||||
bool field_12C;
|
||||
int field_130 = 0;
|
||||
};
|
||||
|
||||
171
source/GUI/Screen/StartMenuScreen.cpp
Normal file
171
source/GUI/Screen/StartMenuScreen.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
#include "StartMenuScreen.hpp"
|
||||
#include "InvalidLicenseScreen.hpp"
|
||||
#include "OptionsScreen.hpp"
|
||||
#include "ProgressScreen.hpp"
|
||||
#include "SelectWorldScreen.hpp"
|
||||
#include "JoinGameScreen.hpp"
|
||||
|
||||
StartMenuScreen::StartMenuScreen() :
|
||||
m_startButton (2, 0, 0, 160, 24, "Start Game"),
|
||||
m_joinButton (3, 0, 0, 160, 24, "Join Game"),
|
||||
m_optionsButton(4, 0, 0, 78, 22, "Options"),
|
||||
m_testButton (999, 0, 0, 78, 22, "Test"),
|
||||
m_buyButton (5, 0, 0, 78, 22, "Buy")
|
||||
//, m_testBox(1, 10, 10, 200, 16, "Insert some text...")
|
||||
{
|
||||
}
|
||||
|
||||
void StartMenuScreen::_updateLicense()
|
||||
{
|
||||
int licenseID = m_pMinecraft->getLicenseId();
|
||||
if (licenseID < 0)
|
||||
{
|
||||
m_optionsButton.m_bEnabled = false;
|
||||
m_startButton.m_bEnabled = false;
|
||||
m_joinButton.m_bEnabled = false;
|
||||
}
|
||||
else if (licenseID <= 1)
|
||||
{
|
||||
m_optionsButton.m_bEnabled = true;
|
||||
m_startButton.m_bEnabled = true;
|
||||
m_joinButton.m_bEnabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pMinecraft->setScreen(new InvalidLicenseScreen(licenseID, m_pMinecraft->platform()->hasBuyButtonWhenInvalidLicense()));
|
||||
}
|
||||
}
|
||||
|
||||
void StartMenuScreen::buttonClicked(Button* pButton)
|
||||
{
|
||||
if (pButton->field_30 == m_startButton.field_30)
|
||||
{
|
||||
#if defined(DEMO) || !defined(ORIGINAL_CODE)
|
||||
|
||||
# ifdef DEMO
|
||||
# define DEMO_SEED int(getEpochTimeS())
|
||||
# else
|
||||
// 1942892620 = long(12345678901324)
|
||||
# define DEMO_SEED 123456
|
||||
# endif
|
||||
|
||||
m_pMinecraft->selectLevel("_DemoLevel", "_DemoLevel", DEMO_SEED);
|
||||
m_pMinecraft->hostMultiplayer();
|
||||
m_pMinecraft->setScreen(new ProgressScreen);
|
||||
#else
|
||||
m_pMinecraft->setScreen(new SelectWorldScreen);
|
||||
#endif
|
||||
}
|
||||
else if (pButton->field_30 == m_joinButton.field_30)
|
||||
{
|
||||
m_pMinecraft->locateMultiplayer();
|
||||
m_pMinecraft->setScreen(new JoinGameScreen);
|
||||
}
|
||||
else if (pButton->field_30 == m_buyButton.field_30)
|
||||
{
|
||||
m_pMinecraft->platform()->buyGame();
|
||||
}
|
||||
else if (pButton->field_30 == m_optionsButton.field_30)
|
||||
{
|
||||
m_pMinecraft->setScreen(new OptionsScreen);
|
||||
}
|
||||
}
|
||||
|
||||
void StartMenuScreen::init()
|
||||
{
|
||||
int yPos = m_height / 2;
|
||||
|
||||
m_joinButton.m_yPos = yPos + 25;
|
||||
m_startButton.m_yPos = yPos - 3;
|
||||
|
||||
yPos += 55;
|
||||
|
||||
m_optionsButton.m_yPos = yPos;
|
||||
m_testButton.m_yPos = yPos;
|
||||
m_buyButton.m_yPos = yPos;
|
||||
|
||||
m_startButton.m_xPos = (m_width - m_startButton.m_width) / 2;
|
||||
|
||||
int x1 = m_width - m_joinButton.m_width;
|
||||
|
||||
m_joinButton.m_xPos = x1 / 2;
|
||||
m_optionsButton.m_xPos = x1 / 2;
|
||||
m_buyButton.m_xPos = x1 / 2 + m_optionsButton.m_width + 4;
|
||||
m_testButton.m_xPos = x1 / 2 + m_optionsButton.m_width + 4;
|
||||
|
||||
// add the buttons to the screen:
|
||||
m_buttons.push_back(&m_startButton);
|
||||
m_buttonTabList.push_back(&m_startButton);
|
||||
m_buttons.push_back(&m_joinButton);
|
||||
m_buttonTabList.push_back(&m_joinButton);
|
||||
m_buttons.push_back(&m_optionsButton);
|
||||
m_buttonTabList.push_back(&m_optionsButton);
|
||||
|
||||
#ifdef DEMO
|
||||
m_buttons.push_back(&m_buyButton);
|
||||
m_buttonTabList.push_back(&m_buyButton);
|
||||
#endif
|
||||
|
||||
field_154 = "\xFFMojang AB";
|
||||
field_16C = m_width - 1 - m_pFont->width(field_154);
|
||||
|
||||
field_170 = "v0.1.0 alpha"
|
||||
#ifdef DEMO
|
||||
" (Demo)"
|
||||
#endif
|
||||
;
|
||||
|
||||
field_188 = (m_width - m_pFont->width(field_170)) / 2;
|
||||
|
||||
//m_testBox.init(m_pFont);
|
||||
//m_textInputs.push_back(&m_testBox);
|
||||
|
||||
_updateLicense();
|
||||
}
|
||||
|
||||
bool StartMenuScreen::isInGameScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void StartMenuScreen::render(int a, int b, float c)
|
||||
{
|
||||
renderBackground();
|
||||
|
||||
Textures* tx = m_pMinecraft->m_pTextures;
|
||||
|
||||
int id = tx->loadTexture("gui/title.png", true);
|
||||
Texture *pTex = tx->getTemporaryTextureData(id);
|
||||
|
||||
if (pTex)
|
||||
{
|
||||
if (id != tx->m_currBoundTex)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
tx->m_currBoundTex = id;
|
||||
}
|
||||
|
||||
int left = (m_width - pTex->m_width) / 2;
|
||||
int width = pTex->m_width;
|
||||
int height = pTex->m_height;
|
||||
|
||||
Tesselator& t = Tesselator::instance;
|
||||
glColor4f(1, 1, 1, 1);
|
||||
t.begin();
|
||||
t.vertexUV(float(left), float(height + 4), field_4, 0.0f, 1.0f);
|
||||
t.vertexUV(float(left + width), float(height + 4), field_4, 1.0f, 1.0f);
|
||||
t.vertexUV(float(left + width), 4, field_4, 1.0f, 0.0f);
|
||||
t.vertexUV(float(left), 4, field_4, 0.0f, 0.0f);
|
||||
t.draw();
|
||||
}
|
||||
|
||||
drawString(m_pFont, field_170, field_188, 62, 0xFFCCCCCC);
|
||||
drawString(m_pFont, field_154, field_16C, m_height - 10, 0x00FFFFFF);
|
||||
|
||||
Screen::render(a, b, c);
|
||||
}
|
||||
|
||||
void StartMenuScreen::tick()
|
||||
{
|
||||
_updateLicense();
|
||||
}
|
||||
30
source/GUI/Screen/StartMenuScreen.hpp
Normal file
30
source/GUI/Screen/StartMenuScreen.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "Screen.hpp"
|
||||
|
||||
class StartMenuScreen : public Screen
|
||||
{
|
||||
public:
|
||||
StartMenuScreen();
|
||||
void _updateLicense();
|
||||
|
||||
void init() override;
|
||||
void buttonClicked(Button*) override;
|
||||
bool isInGameScreen() override;
|
||||
void render(int, int, float) override;
|
||||
void tick() override;
|
||||
|
||||
private:
|
||||
Button m_startButton;
|
||||
Button m_joinButton;
|
||||
Button m_optionsButton;
|
||||
Button m_testButton;
|
||||
Button m_buyButton;
|
||||
std::string field_154;
|
||||
int field_16C;
|
||||
std::string field_170;
|
||||
int field_188;
|
||||
|
||||
//TextInputBox m_testBox;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user