* Fix grass rendering and add grass blocks to the inventory.

This commit is contained in:
iProgramInCpp
2023-08-09 18:01:48 +03:00
parent 08314e8a0a
commit 939b2b3711
4 changed files with 43 additions and 7 deletions

View File

@@ -17,6 +17,7 @@ void Inventory::prepareCreativeInventory()
m_items.clear();
// Original list of items.
addCreativeItem(Tile::rock->m_ID);
addCreativeItem(Tile::stoneBrick->m_ID);
addCreativeItem(Tile::sandStone->m_ID);
@@ -53,6 +54,9 @@ void Inventory::prepareCreativeInventory()
addCreativeItem(Tile::reeds->m_ID);
addCreativeItem(Tile::obsidian->m_ID);
addCreativeItem(Tile::dirt->m_ID);
// New items that weren't in the inventory before.
addCreativeItem(Tile::grass->m_ID);
addCreativeItem(Tile::tnt->m_ID);
addCreativeItem(Tile::gravel->m_ID);
addCreativeItem(Tile::cloth->m_ID);