* ItemInHandRenderer: Add dynamic hand.

* Options: Fix saving of a few options
* PatchManager: Load patch options before regular options - this fixes a bug where the fancy grass option would be reset to false even if grass tint would be set to true.
This commit is contained in:
iProgramInCpp
2023-12-26 00:57:27 +02:00
parent 9d5b957339
commit 7f219385c6
7 changed files with 85 additions and 8 deletions

View File

@@ -301,6 +301,7 @@ void OptionList::initDefaultMenu()
OPTION(Render, m_bFancyGrass, "Fancy grass"); idxGrass = currentIndex; // renders colored grass side overlay
OPTION(Render, m_bBiomeColors, "Biome colors"); idxBiome = currentIndex; // colors the grass based on the current biome
OPTION(Boolean, m_bDontRenderGui, "Hide GUI");
OPTION(Boolean, m_bDynamicHand, "Dynamic hand movement");
OPTION(Boolean, m_bDebugText, "Debug text");
}