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* Decompile LargeFeature, LargeCaveFeature. Add in game for testing.
* Rename Random::nextTLong to Random::nextLong
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@@ -50,6 +50,6 @@ public:
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unsigned genrand_int32();
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float nextFloat();
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double genrand_real2();
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TLong nextTLong();
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TLong nextLong();
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int nextInt();
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};
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