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* Decompile LargeFeature, LargeCaveFeature. Add in game for testing.
* Rename Random::nextTLong to Random::nextLong
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@@ -97,7 +97,7 @@ double Random::genrand_real2()
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return double(genrand_int32()) * (1.0 / 4294967296.0);
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}
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TLong Random::nextTLong()
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TLong Random::nextLong()
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{
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return TLong(genrand_int32() >> 1);
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}
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@@ -50,6 +50,6 @@ public:
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unsigned genrand_int32();
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float nextFloat();
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double genrand_real2();
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TLong nextTLong();
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TLong nextLong();
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int nextInt();
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};
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