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https://github.com/celisej567/mcpe.git
synced 2026-09-17 20:10:23 +03:00
* Rename Logger_windows -> LoggerWindows
* Add logger support for SDL base
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@@ -525,7 +525,7 @@ void GameRenderer::renderLevel(float f)
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if (bAnaglyph)
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glColorMask(true, true, true, false);
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}
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int logs = 0;
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void GameRenderer::render(float f)
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{
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if (m_pMinecraft->m_pLocalPlayer && m_pMinecraft->m_bGrabbedMouse)
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@@ -636,7 +636,7 @@ void GameRenderer::render(float f)
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std::stringstream debugText;
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debugText << "ReMinecraftPE " << m_pMinecraft->getVersionString();
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debugText << "\n" << m_shownFPS << " fps, " << m_shownChunkUpdates << " chunk updates";
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debugText << "\n" << m_shownFPS << " fps, " << m_shownChunkUpdates << " chunk updates" << " logs: " << logs;
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if (m_pMinecraft->m_options.m_bDebugText)
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{
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