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* Rename Logger_windows -> LoggerWindows
* Add logger support for SDL base
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@@ -12,7 +12,7 @@
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#include <shlobj.h>
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#include "AppPlatform_windows.hpp"
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#include "Logger_windows.hpp"
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#include "LoggerWindows.hpp"
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#include "thirdparty/stb_image.h"
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#include "thirdparty/stb_image_write.h"
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@@ -35,7 +35,7 @@ AppPlatform_windows::AppPlatform_windows()
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// This initializes the Logger singleton to use the Windows-specific variant
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// If we didn't initialize it here, the Minecraft class would have our back
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m_Logger = new Logger_windows();
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m_Logger = new LoggerWindows();
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}
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AppPlatform_windows::~AppPlatform_windows()
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