mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-05 18:10:09 +03:00
* Rename Logger_windows -> LoggerWindows
* Add logger support for SDL base
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@@ -24,6 +24,8 @@ void AppPlatform_sdlbase::_init(std::string storageDir, SDL_Window *window)
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m_bShiftPressed[1] = false;
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ensureDirectoryExists(_storageDir.c_str());
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m_pLogger = new Logger;
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}
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void AppPlatform_sdlbase::setIcon(const Texture& icon)
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@@ -7,6 +7,7 @@
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#include "client/player/input/Mouse.hpp"
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#include "client/player/input/Keyboard.hpp"
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#include "common/Logger.hpp"
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class AppPlatform_sdlbase : public AppPlatform
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{
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@@ -48,6 +49,8 @@ private:
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int xrel;
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int yrel;
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Logger* m_pLogger;
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static SDL_Surface* getSurfaceForTexture(const Texture* const texture);
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protected:
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@@ -12,7 +12,7 @@
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#include <shlobj.h>
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#include "AppPlatform_windows.hpp"
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#include "Logger_windows.hpp"
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#include "LoggerWindows.hpp"
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#include "thirdparty/stb_image.h"
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#include "thirdparty/stb_image_write.h"
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@@ -35,7 +35,7 @@ AppPlatform_windows::AppPlatform_windows()
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// This initializes the Logger singleton to use the Windows-specific variant
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// If we didn't initialize it here, the Minecraft class would have our back
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m_Logger = new Logger_windows();
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m_Logger = new LoggerWindows();
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}
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AppPlatform_windows::~AppPlatform_windows()
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@@ -16,7 +16,7 @@
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#include "client/player/input/Mouse.hpp"
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#include "client/player/input/Keyboard.hpp"
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#include "common/Utils.hpp"
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#include "Logger_windows.hpp"
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#include "LoggerWindows.hpp"
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class AppPlatform_windows : public AppPlatform
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{
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@@ -78,6 +78,6 @@ private:
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int m_MouseDiffX, m_MouseDiffY;
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Logger_windows *m_Logger;
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LoggerWindows *m_Logger;
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};
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@@ -2,10 +2,10 @@
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#include <stdarg.h>
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#include <windows.h>
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#include "Logger_windows.hpp"
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#include "LoggerWindows.hpp"
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#include "common/Util.hpp"
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void Logger_windows::print(const char* const str)
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void LoggerWindows::print(const char* const str)
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{
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Logger::print(str);
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@@ -13,17 +13,17 @@ void Logger_windows::print(const char* const str)
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OutputDebugStringA("\n");
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}
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void Logger_windows::print(std::string str)
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void LoggerWindows::print(std::string str)
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{
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print(str.c_str());
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}
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void Logger_windows::vprintf(const char* const fmt, va_list argPtr)
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void LoggerWindows::vprintf(const char* const fmt, va_list argPtr)
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{
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print(Util::vformat(fmt, argPtr));
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}
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void Logger_windows::printf(const char* const fmt, ...)
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void LoggerWindows::printf(const char* const fmt, ...)
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{
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va_list argList;
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va_start(argList, fmt);
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@@ -3,7 +3,7 @@
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#include <string>
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#include "common/Logger.hpp"
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class Logger_windows : Logger
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class LoggerWindows : Logger
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{
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void print(const char* const str) override;
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void print(std::string str) override;
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@@ -391,7 +391,7 @@
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<ClCompile Include="$(MC_ROOT)\platforms\windows\AppPlatform_windows.cpp" />
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<ClCompile Include="$(MC_ROOT)\platforms\windows\main.cpp" />
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<ClCompile Include="$(MC_ROOT)\platforms\windows\SoundSystemWindows.cpp" />
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<ClInclude Include="..\Logger_windows.hpp" />
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<ClInclude Include="..\LoggerWindows.hpp" />
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<ClCompile Include="$(MC_ROOT)\source\App.cpp" />
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<ClCompile Include="$(MC_ROOT)\source\AppPlatform.cpp" />
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<ClCompile Include="$(MC_ROOT)\source\client\gui\components\AvailableGamesList.cpp" />
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@@ -730,7 +730,7 @@
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<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\uncompr.c" />
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<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\zutil.c" />
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<ClCompile Include="..\..\..\source\common\Logger.cpp" />
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<ClCompile Include="..\Logger_windows.cpp" />
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<ClCompile Include="..\LoggerWindows.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="$(MC_ROOT)\thirdparty\raknet\CMakeLists.txt" />
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